Number of Unique Meshes: 29

Collision: Yes, custom

Vertex Count: 42715 (all 29 meshes, LOD0) / 11523 (all 29 meshes, minimum detail)

LODs: Yes

Number of Materials and Material Instances: 7 base materials

Number of Textures: 18

Texture Resolutions: 1024×1024, 4096×4096

Supported Development Platforms: Windows, Mac, Linux

唯一网格数:29

碰撞:是的,定制

顶点数:42715(全29个网格,LOD0)/11523(全29个网格,最小细节)

Lod:是的

材质和材质实例数:7个基础材质

纹理数量:18

纹理分辨率:1024×1024,4096×4096

支持的开发平台:Windows、Mac、Linux










UE:

This asset includes a pre-assembled substation. All props (except power line wires) have custom collision meshes. Almost all props have custom LOD’s (except for the simplest cubes and power line wires).

Blender:

The archive contains two project files – with the assembled scene and with separate meshes. Both projects use a common folder with textures.

Blender version 3.1.2 or higher

FBX:

The archive contains two FBX files – with the assembled scene and with separate meshes. Both files use a common folder with textures (AO and DirectX normal maps included).

IMPORTANT NOTE: This was my first ever asset, so it’s not perfect

UE的:

该资产包括一个预装配的变电站。 所有道具(电源线除外)都有自定义碰撞网格。 几乎所有道具都有自定义LOD(除了最简单的立方体和电源线)。

搅拌机:

存档包含两个项目文件-包含已组装的场景和单独的网格。 这两个项目都使用带有纹理的通用文件夹。

搅拌机版本3.1.2或更高

FBX,FBX:

存档包含两个FBX文件-包含已组装的场景和单独的网格。 这两个文件都使用带有纹理的通用文件夹(包括AO和DirectX法线贴图)。

重要事项: 这是我的第一个资产,所以它并不完美

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