Number of Unique Meshes: 29
Collision: Yes, custom
Vertex Count: 42715 (all 29 meshes, LOD0) / 11523 (all 29 meshes, minimum detail)
LODs: Yes
Number of Materials and Material Instances: 7 base materials
Number of Textures: 18
Texture Resolutions: 1024×1024, 4096×4096
Supported Development Platforms: Windows, Mac, Linux
唯一网格数:29
碰撞:是的,定制
顶点数:42715(全29个网格,LOD0)/11523(全29个网格,最小细节)
Lod:是的
材质和材质实例数:7个基础材质
纹理数量:18
纹理分辨率:1024×1024,4096×4096
支持的开发平台:Windows、Mac、Linux
UE:
This asset includes a pre-assembled substation. All props (except power line wires) have custom collision meshes. Almost all props have custom LOD’s (except for the simplest cubes and power line wires).
Blender:
The archive contains two project files – with the assembled scene and with separate meshes. Both projects use a common folder with textures.
Blender version 3.1.2 or higher
FBX:
The archive contains two FBX files – with the assembled scene and with separate meshes. Both files use a common folder with textures (AO and DirectX normal maps included).
IMPORTANT NOTE: This was my first ever asset, so it’s not perfect
UE的:
该资产包括一个预装配的变电站。 所有道具(电源线除外)都有自定义碰撞网格。 几乎所有道具都有自定义LOD(除了最简单的立方体和电源线)。
搅拌机:
存档包含两个项目文件-包含已组装的场景和单独的网格。 这两个项目都使用带有纹理的通用文件夹。
搅拌机版本3.1.2或更高
FBX,FBX:
存档包含两个FBX文件-包含已组装的场景和单独的网格。 这两个文件都使用带有纹理的通用文件夹(包括AO和DirectX法线贴图)。
重要事项: 这是我的第一个资产,所以它并不完美
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