Features:

  • Custom collision primitives
  • Secondary UVs for lightmaps
  • Multiple custom LODs (up to 4) for each mesh
  • Baked Occlusion, Roughness, Metallic, and Normal Maps from High Poly meshes
  • Example map with assembled props
  • Customizable layered materials for each set

Texture Sizes: 2048×2048

Scaled to Epic skeleton: Yes

Collision: Yes, Custom

LODs: Yes, Custom

Number of Meshes: 139

Number of Materials and Material Instances: 31

Number of Textures: 61 ( including normal maps and packed occlusion+roughness+metallic )

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

特征:

  • 自定义碰撞原语
  • 用于光照贴图的辅助Uv
  • 每个网格的多个自定义Lod(最多4个)
  • 来自高多边形网格的烘焙遮挡、粗糙度、金属和法线贴图
  • 带有组装道具的示例地图
  • 每组可定制的分层材料

纹理尺寸: 2048×2048的

缩放到史诗骨架:是的

碰撞:是的,习惯

Lod:是的,习惯

网格数: 139

材质和材质实例数: 31

纹理数量:61(包括法线贴图和填充遮挡+粗糙度+金属)

支持的开发平台:窗户

支持的目标构建平台:窗户










This pack includes modular air ducts ( round and square ) and also tile set with separate tiles, which allows you to create custom duct segments. Duct tile set can be snapped by 50cm grid, other meshes by 10cm. This pack also includes customizable layered materials and example map with assets assembled together for reference.

You can find full list of meshes in the screenshot gallery.

To change layered material parameters and layers you need to activate experimental option in Project Settings/Rendering ( under Engine group )/Support Material Layers ( under Materials group) and restart your project.

这个包包括模块化的风管(圆形和方形),也是瓷砖设置与单独的瓷砖,这允许您创建自定义管道段。 风管瓦组可按50厘米网格,其他网格按10厘米。 这个包还包括可定制的分层材料和 示例地图 将资产组装在一起以供参考。

您可以在屏幕截图库中找到网格的完整列表。

要更改分层材料参数和层,您需要在 项目设置/渲染 (引擎组下)/支撑材料层 (在材料组下)并重新启动您的项目。

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