12 Types Of Beech trees

New realtime seasonal shader controlled by Blueprint

Animated with PivotPainter 2.0

3D Scanned Trunks

Blueprint controlled wind functionality

5-1 (depends on mesh size) stages of generated LOD's (Octahedral Impostor last lod)

Also 4 season tree version with simple shader version

Procedural Spawner for generation on terrain

Props Scaled to FPS camera: Yes

Physically-Based Rendering: Partially, some maps are generated from others

Collision: Yes, Generated + Imposters

Triangle Count: 42 – 214 840

LODs: 5 – 1 depends on size of mesh (Including Octahedral Imposter Billboards)

Number of Meshes: 62

Number of Textures: 157

Number of Materials and Material Instances: 130

Number of Material Functions: 20

Number of Material Parameter Collections: 2

Intended Platform: Windows

Platforms Tested: Windows

12种山毛榉树

由蓝图控制的新实时季节性着色器

动画与PivotPainter2.0

3D扫描树干

蓝图控制风功能

5-1(取决于网格大小)生成LOD的阶段(八面体拼版最后lod)

还有4季节树版本与简单着色器版本

在地形上生成的程序产卵器

道具缩放到FPS相机:是的

基于物理的渲染:部分地,一些地图是从其他地图生成的

碰撞:是的,生成+冒名顶替者

三角形计数:42-214840

Lod:5-1取决于网格的大小(包括八面体拼版广告牌)

目数:62

纹理数量:157

材质和材质实例数:130

材质功能数量:20

材质参数集合数量:2

预期平台:Windows

测试平台:Windows










video showcase

Playeble Demo for Win64

12 Types Of Beech trees

New realtime seasonal shader controlled by Blueprint

Animated with PivotPainter 2.0

Scanned Bottom Trunks

Blueprint controlled wind fuctionality

3 stages of LOD’s (Octahedral Impostor last lod)

Also 4 season tree version with simple shader version

短片展览

Win64的Playeble演示

12种山毛榉树

由蓝图控制的新实时季节性着色器

动画与PivotPainter2.0

扫描底部树干

蓝图控制风fuctionality

LOD的3个阶段(八面体冒名顶替者最后lod)

还有4季节树版本与简单着色器版本

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