Physically-Based Rendering
Wind Controlled by Blueprint and animated with PivotPainter 2.0
Collision: Yes, Generated + Imposters
Triangle Count: 41 – 11516
LODs: 3 – 1 depends on size of mesh (Including Octahedral Imposter Billboards)
Number of Meshes: 23
Number of Textures: 84
Number of Materials and Material Instances: 31
Number of Material Functions: 20
Number of Material Parameter Collections: 1
Intended Platform: Windows
Platforms Tested: Windows
基于物理的渲染
由蓝图控制的风,并用枢轴旋转器2.0动画
碰撞:是的,生成+冒名顶替者
三角计数:41-11516
Lod:3-1取决于网格的大小(包括八面体拼版广告牌)
目数:23
纹理数量:84
材质和材质实例数:31
材质功能数量:20
材质参数集合数量:1
预期平台:Windows
测试平台:Windows
5 Types Of Plants and Weeds and 1 grass
Wind Controlled by Blueprint and animated with PivotPainter 2.0
3 – 2 (depends on mesh size) stages of hand made LOD’s (Octahedral Impostor last lod)
5种类型的植物和杂草和1草
由蓝图控制的风,并用枢轴旋转器2.0动画
3-2(取决于网格大小)手工制作LOD的阶段(八面体冒名顶替者最后lod)
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