4 Types Of Apple trees
New realtime seasonal shader controlled by Blueprint
Animated with PivotPainter 2.0
Scanned Bottom Trunks
Blueprint controlled wind functionality
3 stages of LOD's (Octahedral Impostor last lod)
Also 4 season tree version with simple shader version
Props Scaled to FPS camera: Yes
Physically-Based Rendering: Partially, some maps are generated from others
Collision: Yes, Generated + Imposters
Triangle Count: 24 – 245 311
LODs: 3 (Including Octahedral Imposter Billboards)
Number of Meshes: 37
Number of Textures: 138
Number of Materials and Material Instances: 90
Number of Material Functions: 20
Number of Material Parameter Collections: 2
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: Video Instructions
4种苹果树
由蓝图控制的新实时季节性着色器
动画与PivotPainter2.0
扫描底部树干
蓝图控制风功能
LOD的3个阶段(八面体冒名顶替者最后lod)
还有4季节树版本与简单着色器版本
道具缩放到FPS相机:是的
基于物理的渲染:部分地,一些地图是从其他地图生成的
碰撞:是的,生成+冒名顶替者
三角形计数:24-245311
Lod:3(包括八面体冒名顶替广告牌)
目数:37
纹理数量:138
材质和材质实例数:90
材质功能数量:20
材质参数集合数量:2
预期平台:Windows
测试平台:Windows
文档包括:视频说明
video introduction to seasonal functionality
4 Types Of Apple trees
New realtime seasonal shader controlled by Blueprint
Animated with PivotPainter 2.0
Scanned Bottom Trunks
Blueprint controlled wind fuctionality
3 stages of LOD’s (Octahedral Impostor last lod)
Also 4 season tree version with simple shader version
4种苹果树
由蓝图控制的新实时季节性着色器
动画与PivotPainter2.0
扫描底部树干
蓝图控制风fuctionality
LOD的3个阶段(八面体冒名顶替者最后lod)
还有4季节树版本与简单着色器版本
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