Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: Small Props LODs
Number of Meshes: 31
Number of Materials and Material Instances: 20
Number of Textures: 59
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
缩放到史诗骨架:是的
碰撞:是的,根据资产的复杂性自动生成和每个多聚组合
顶点计数:在文档中显示
Lod:小道具Lod
网格数: 31
材质和材质实例数: 20
纹理数量: 59
支持的开发平台:窗户
支持的目标构建平台:Window/Mac/PS4/Xbox
Documentation: https://www.notion.so/dekogon/Industrial-0f0832893ac941298ab122968d5730a5
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
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31 Meshes
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High quality and fidelity texture sets – 2k+ textures
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Master material setup that control the majority of all props and models
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Additional controls for roughness, albedo, normals and more
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Channel packed Roughness | Metalness | Ambient Occlusion
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Realistic Post Process and Look Up Table
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Optimized for games
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Tint mask setup to tint consoles 2 different color tones at once
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Free of all legal issues as all branding and labels are custom made by our studio
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Fully detailed models from all sides
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Includes test dynamic lighting scene
Art created by Dekogon Studios
文件: https://www.notion.so/dekogon/Industrial-0f0832893ac941298ab122968d5730a5
这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
特征:
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31目
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高品质和保真度纹理集-2k+纹理
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掌握控制大多数道具和模型的材料设置
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粗糙度、反照率、法线等其他控件
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通道填充粗糙度/金属度|环境光遮蔽
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现实的后期处理和查找表
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针对游戏进行了优化
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色调蒙版设置为色调控制台一次2种不同的色调
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免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室
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来自四面八方的详细模型
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包括测试动态照明场景
Dekogon工作室创作的艺术
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