- Update from 3.5.2023
- Added the “Use Color Texture” option, allows you to use a color texture.
- Update from 8.13.2021
- Fixed updating of Niagara particle parameters during the game.
- Fixed an incorrect change in the visibility parameter during the game.
- Update from 7.24.2021
- Added an option to sort the translucency priority
- Update from 7.15.2021
- It is now possible to change parameters during the game.
- Added a new video to the description.
- Update from 7.24.2020: Added new features.
- Added global settings with support in the sequencer
- Update from 6.29.2020: improved optimization.
- Update from 6.28.2020: added support for Niagara.
- Only version 4.25 and higher supports Niagara.
- Use a blueprint from the Niagara folder.
- Niagara doesn’t work with instanced stereo in VR.
- Texture Size: From 128×128 – 1024×1024
- Number of Models: 24 (21 for effects, 3 Technical)
- Number of Levels: 3 (2 Learning levels, 1 Demonstration)
- Number of demo effects: 20
- Number of possible effects: Infinite
- Number of Blueprints: 1
- Number of Particles: 1
- Number of Material Instances: 12 Technical
- Number of Master Material: 1 Basic, 4 Technical
- Number of Textures: 85 Masks for effects, 8 Technical
- Platforms Tested: Windows 10 x64
- Supports mobile platforms and mobile display mode, but has not been tested.
- 从3.5.2023更新
- 添加了”使用颜色纹理”选项,允许您使用颜色纹理。
- 更新从8.13.2021
- 修正了游戏过程中尼亚加拉粒子参数的更新.
- 修正了游戏过程中可见性参数的不正确更改。
- 从7.24.2021更新
- 添加了一个选项来排序半透明优先级
- 更新从7.15.2021
- 现在可以在游戏过程中更改参数。
- 在描述中添加了一个新的视频。
- 从7.24.2020更新:增加了新功能。
- 在音序器中添加了支持的全局设置
- 从6.29.2020更新:改进的优化。
- 从6.28.2020更新:增加了对尼亚加拉的支持.
- 仅版本4.25及更高版本支持Niagara。
- 使用Niagara文件夹中的蓝图。
- Niagara不适用于VR中的实例化立体声。
- 纹理尺寸:从128×128-1024×1024
- 型号数目:24(效果21个,技术3个)
- 级别数:3(2个学习级别,1个演示)
- 演示效果数量:20
- 可能的影响数量:无限
- 蓝图数目:1
- 颗粒数:1
- 材料实例数:12个技术实例
- 主材数量:1基础,4技术
- 纹理数量:85个效果面具,8个技术面具
- 测试平台:Windows10x64
- 支持移动平台和移动显示模式,但尚未测试。





***Monthly Unreal Engine Sponsored Content product for July 2021***
Check out Dragon Motion’s other products here: Dragon Motion Content
Overview and features: https://youtu.be/b20UfYCSCNU
How to save your effect preset: https://youtu.be/AyCOlzhKrw4
How to change parameters during the game: https://youtu.be/esBMEkFnk4Q
Create an infinite number of your own variants of magic circles, auras, portals, holograms, and more.
The tool allows you to quickly create various effects without knowledge of particles and programming.
Use and combine prepared sets of textures and models included in the content, or add and use your own variants.
The content includes a learning room in two languages, which will help you quickly get used to the tool and start creating your own effects.
Also, the content will allow you to better explore Unreal Engine 4. The main material and blueprint are organized and have detailed comments.
Combine, experiment, add, learn, create!
Note: Not full support in UE4 version 4.23.
Version 4.23 bug: The minimum value of “Velocity” in particles also affects the maximum value.
Recommended versions of UE4: 4.22, 4.24 and higher.
If the scene is lighter or darker, change the auto-exposure parameters in post-processing.
Our other works: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion
Support: dragonmotion3d@gmail.com
***2021年7月虚幻引擎每月赞助内容产品***
在这里查看Dragon Motion的其他产品: 龙动内容
概述和功能: https://youtu.be/b20UfYCSCNU
如何保存效果预设: https://youtu.be/AyCOlzhKrw4
如何在游戏过程中更改参数: https://youtu.be/esBMEkFnk4Q
创建无限数量的你自己的魔术圈,光环,门户,全息图等变体。
该工具允许您在不了解粒子和编程的情况下快速创建各种效果。
使用和组合内容中包含的准备好的纹理和模型集,或添加和使用您自己的变体。
内容包括两种语言的学习室,这将帮助您快速习惯该工具并开始创建自己的效果。
此外,内容将让您更好地探索虚幻引擎4。 主要材料和蓝图都有组织,并有详细的评论。
结合,实验,添加,学习,创造!
注意:UE4版本4.23不支持完全支持。
版本4.23错误: 粒子中”速度”的最小值也会影响最大值。
UE4的推荐版本:4.22、4.24及更高版本。
如果场景较亮或较暗,请在后期处理中更改自动曝光参数。
我们的其他作品: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion
支援服务: dragonmotion3d@gmail.com

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