This is highly customizable, easy to use touch components for mobile and PC devices with touch screen. You can easily add tap, swipe, drag to look, drag to move, pinch to zoom, pan and rotate gestures or virtual joysticks with UMG skins to your game.

这是高度可定制的,易于使用的触摸组件的移动和PC设备与触摸屏。 您可以轻松地添加水龙头,滑动,拖动看,拖动移动,捏缩放,平移和旋转手势或虚拟操纵杆与UMG皮肤到您的游戏。

Number of Blueprints (core):

• (6) component;

• (1) interface;

• (5) widget;

• (2) enumeration;

• (1) macro library.

Number of Blueprints (examples):

• (20) pawn;

• (10) widgets.

Joystick textures (free for use): 7

Platforms Tested: Android, iOS, Windows 10 (some windows touch devices work well, some not due to UE4 internal bug)

Support: Please use the Questions section here on the marketplace for support. Please research already answered questions, before creating the same as previously answered.

蓝图数目(核心):

•(6)组件;

•(1)接口;

*(5)小部件;

•(2)枚举;

*(1)宏库。

蓝图数目(例子):

•(20)卒;

*(10)小部件。

操纵杆纹理(免费使用): 7

测试平台: Android,iOS,Windows10 (有些windows触摸设备运行良好,有些不是由于UE4内部错误)

支援服务: 请使用 问题: 这里的市场支持部分。 请研究已经回答的问题,之前创建相同的先前回答。










Preview and Tutorials (old, better use examples): https://www.youtube.com/playlist?list=PLYdp2_KySp_YfD7vn5s6aIWTVjlsMA88B

Long Documentation, Short…

This is highly customizable, easy to use touch components for mobile and PC devices with the touch screen. You can easily add tap, swipe, drag to look, drag to move, pinch to zoom, pan and rotate gestures or virtual joysticks with many different behaviors and UMG skins to your existing characters or actors. A lot of configuration options will help you gain full control of behavior tweaking and visual representation. In addition to the components, you will also get 18 helpful examples. Use the migrate assets feature to easily move the desired example to your project.

Features (v3.0):

• Tap, Double Tap, Two Fingers Tap, Two Fingers Double Tap;

• Tap and Drag, Tap and Rotate;

• Swipe: unidirectional, omnidirectional, eight directional;

• Swipe To Move: drag to look, drag to move & drag to pan;

• Pinch gestures: zoom in & out, pan and rotate;

• Virtual Joysticks: fixed, floating, single-axis (sliders), pads, etc.;

• Animated UMG Widgets as joystick skins;

• Bounds: define a specific area for components;

• Priorities: set depth priority for overlapping components;

• Backgrounds Widgets: easily add UMG widgets as background for any component;

• Auto adjustment when screen size or device orientation are changed;

• Cross-components compatibility;

• Networking support;

• Debug Drawing.

预览和教程(旧的,更好地使用示例): https://www.youtube.com/playlist?list=PLYdp2_KySp_YfD7vn5s6aIWTVjlsMA88B

长文档, 短。..

这是高度可定制的,易于使用的触摸组件的移动和PC设备与触摸屏。 您可以轻松地将具有许多不同行为和UMG外观的轻点、滑动、拖动以查看、拖动以移动、捏合以缩放、平移和旋转手势或虚拟操纵杆添加到现有角色或actor中。 很多配置选项将帮助您完全控制行为调整和视觉表示。 除了组件之外,您还将获得18个有用的示例。 使用迁移资源功能可以轻松地将所需的示例移动到项目中。

功能(v3.0):

*轻拍,双击,两个手指轻拍,两个手指双击;

*点击并拖动,点击并旋转;

*刷卡:单向,全向,八方向;

*滑动移动:拖动查看,拖动移动和拖动平移;

*捏手势:放大和缩小,平移和旋转;

*虚拟操纵杆:固定,浮动,单轴(滑块),垫等。;

*动画UMG小部件作为操纵杆皮肤;

*边界:定义组件的特定区域;

*优先级:为重叠组件设置深度优先级;

*背景小部件:轻松添加UMG小部件作为任何组件的背景;

•屏幕大小或设备方向更改时自动调整;

*跨组件兼容性;

*网络支持;

*调试绘图。

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