Features: 15 high-quality projectiles with hit and flash effects made in Niagara.
Type of Emitters: CPU | GPU | Ribbon | Mesh Emitters
Number of Unique Effects: 45
LODs: No
Number of Blueprints: 17
Number of Textures: 83
Number of Materials and Material Instances: 74
Number of Material Functions: 1
Number of models: 8
Supported Development Platforms: PC | Mobiles | Consoles | VR | WEB
特征: 在尼亚加拉制造的15个具有命中和闪光效果的高品质射弹。
发射器的类型:CPU/GPU/Ribbon/Mesh发射器
独特效果的数量: 45
Lod:没有
蓝图数目: 17
纹理数量: 83
材质和材质实例数: 74
材质函数数: 1
型号数目: 8
支持的开发平台:PC/手机/控制台/VR/WEB
The asset includes:
- 15 unique Niagara projectiles
- 15 unique hit effects
- 15 flash effects
- Demo scene shooting blueprint, but each projectile is a separate child-blueprint that works on its own.
Highlights:
- Highly optimized
- Easy scale control
- Demo scene shooting blueprint
- Each projectile is a separate child-blueprint that works on its own.
- Projectiles only work on the move because they spawn particles based on distance!
Another packages with projectiles:
My social networks:
YouTube | Second YouTube channel | Twitter | Artstation | Instagram | Discord (Support)
该资产包括:
- 15独特 尼亚加拉 射弹;射弹
- 15独特的命中效果
- 15闪光效果
- 演示场景拍摄蓝图,但每个射弹都是一个单独的子蓝图,可以自行工作。
重点介绍:
- 高度优化
- 易于规模控制
- 演示场景拍摄蓝图
- 每个投射物都是一个独立的子蓝图,可以自行工作。
- 投射物只在移动中起作用,因为它们会根据距离产生粒子!
另一个带有弹丸的包装:
我的社交网络:
YouTube的 | 第二个YouTube频道 | 推特 | 艺术站 | Instagram | 不和(支持)
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