Number of Blueprints: 56, incl. “Game Instance”, “Game Mode”, “Game State”, “Player Controller”, “Player Pawn”, etc.

Assets: 110 meshes, of which 13 are skeletal meshes (1 Pistol, 1 SMG, 1 Shotgun, 1 Sniper Rifle, 1 Syringe, 1 Frag, 1 Knife)

Materials & Textures: 52 Materials, 311 Textures

Animations: 340 Animations, incl. full body animations, shared btw. FP & TP!!

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Yes (WIP)

Important/Additional Notes:

  1. Note: For multiplayer to work in a packaged game, you need to have the Steam SubSystem plugin installed. Check the tutorial section to see how it’s done in a few simple steps.
  2. This product works as intended, tutorials are coming & you can always ask questions in the DISCORD server. Further modifications within the blueprints may lead to unwanted results. Since I am not a programmer and scripting, esp. replication, is difficult, I may not be able to answer all your questions

蓝图数目: 56,包括 “游戏实例”、”游戏模式”、”游戏状态”、”玩家控制器”、”玩家典当”等。

资产: 110个网格,其中13个是骨骼网格(1个手枪,1个SMG,1个霰弹枪,1个狙击步枪,1个注射器,1个碎片,1把刀)

材质和纹理: 52种材质,311种纹理

动画: 340动画,包括. 全身动画,共享btw。 FP&TP!!

网络复制:是的

支持的开发平台: 窗户

支持的目标构建平台: 窗户

文件: 是(在制品)

重要/附加注意事项:

  1. 注意:对于多人游戏在打包游戏中工作,您需要安装Steam子系统插件。 检查教程部分,看看它是如何在几个简单的步骤完成的。
  2. 该产品按预期工作,教程即将到来,您可以随时在DISCORD服务器中提出问题。 蓝图中的进一步修改可能会导致不必要的结果. 因为我不是一个程序员和脚本,特别是。 复制,是困难的, 我可能无法回答你所有的问题










👾 Join the Discord Servers: Discord

🚀 Test before you buy: Demo

✈️ Tutorial Series: Tutorials

📜 Documentation: Scripts

🦖Version 3 is out now! –> Trailer

  • This comes as a free update to the owners of Version 2!!! Version 2 is still available here for UE4

  • NOTE: V3 is only compatible with UE 5.0 and upwards. V2 works with UE 4.

Kickstart your game. If you want to create a Singleplayer game with objectives or multiplayer carnage, the MP System is for you. Simply jump in and add your work. It includes Menus, fully replicated blueprints and a setup for match making with “Free for All” as the example game mode. This can readily be modified into other game modes, such as COOP.

The Version 3 update is a milestone for the system. Not only is it a switch to UE5, but also a complete revamp. All the Blueprint code has been rewritten and optimized, while adding tons of new features.

True Multiplayer:

It goes from being multiplayer ready system to being a real multiplayer game with server browser and hosting capabilities. You can opt into Steam integration (a working Steam account is required) to quickly launch your own matches. Everything is fully replicated and has been tried and tested.

With “Free for all” as the main multiplayer game mode, you can battle it out to the top of the scoreboard. You can also play the singleplayer map in “COOP” destroying targets together. At the same time, singleplayer with missions and objectives is also supported.

Menus:

The MP System just became your one stop solution for your game. Not only is it the only product that brings in depth shooting mechanics with believable anims to the replicated scene, but it now also provides a deep menu system using UE’s widgets in a sleek minimalistic design. Browse the main menu, select a map for single player gameplay or host / search for games. Edit keybindings, volume and graphics as well as gameplay features in settings.

Movement:

Furthermore, the movement capabilities have been upped. Strafing & sprinting is smoother as well as crouching and leaning. Turn in place with foot-locking has been added. You can now jump without the need for animations, but watch for fall damage. The entire AnimBP has received a deeper integration with anim layers and blendables to create smooth animations in any situation.

Weapons & Attachments:

The existing weapons have received some polish in the handling, animation and sound department. The recoil system has been completely reworked. Same goes for the attachment system, which also has an easy UI integration. Furthermore, new attachments have been added (a compensator, foregrip and most noticeably a sniper scope). The reticle is fully & easily customizable with material instances. Alongside the scope comes a futuristic bolt-action sniper rifle with long range ammunition. This lead to the addition of physicalized bullets with bullet drop.

Equipment:

A new one time use healing syringe has been added to the equipment roster, alongside a trusty knife and highly explosive fragmentation grenades.

Third Person:

Even though first person shooting is the mainstay of the MP System, the third person perspective has received some attention as well. Since FPP & TPP share the same animations, additive animations exclusive to the TPP were added to make them more natural. Additionally, a smooth camera system allows you to stay on target.

Surfaces:

Deeper integration with the environment is achieved with different surfaces. Now you can feel the difference between metal and wood when walking and shooting. Not only does the surface affect the sound and impact FX, but also the penetrability to bullets. Another factor that plays into this is the thickness of the surface. So don’t feel save behind some plywood wall.

Environment:

To bring home the sheer size of the MP System, one tiny map wouldn’t do. So 3 new Maps have been added. “Test” simply showcases the the above mentioned features and allows you to test your own additions. “Port” is the map to play “free for all” against your friends in a medium sized contained 3 lane map. The design is simple to focus on the action. “Proving Grounds” is the singleplayer map to test out the guns and show, who is the fastest on the obstacle course. It also serves as a stress test to your system, since it contains thousands of grass patches with high fidelity.

Blueprints & Tools:

While this system requires a certain understanding of blueprinting, it aims to boost your game from the ground up with a solid systems only using blueprints. So weather you are a beginner or intermediate, your game will benefit from the MPS V3. To help quickly iterate, weapons and their customization are build around Data Tables. Easy integration with the menus widgets has been designed from the ground up. Tools, such as ” Aim Pose” will quickly create new poses for you in-engine. And the code driven jump, crouch and sway keep you from having to create more animations than necessary.

To help you guide through such a vast product, an expanding tutorial series is being added to the MP System Youtube Playlist.

👾 加入不和谐服务器: 不和谐

🚀 购买前先测试: 示范

✈️ 教程系列: 指南

📜 文件: 剧本

🦖版本3现在出来了! –> 拖车/拖车

  • 这是一个免费更新的业主版本2!!! 版本2仍然可以在这里为UE4

  • 注意:V3仅与UE5.0及更高版本兼容。 V2与UE4一起工作。

启动你的游戏。 如果你想创建一个目标或多人大屠杀的单人游戏,MP系统是为你。 只需跳入并添加您的工作。 它包括菜单,完全复制的蓝图和一个设置匹配制作与”免费为所有”作为示例游戏模式。 这可以很容易地修改成其他游戏模式,如COOP。

版本3更新是系统的一个里程碑。 它不仅是对UE5的切换,而且是一个完整的改造。 所有蓝图代码都已重写和优化,同时添加了大量新功能。

真正的多人游戏:

它从多人游戏准备系统到具有服务器浏览器和托管功能的真正多人游戏。 您可以选择进入蒸汽集成(一个工作蒸汽帐户是必需的)快速启动您自己的匹配。 一切都是完全复制的,并经过了试验和测试。

以”免费为所有”为主要的多人游戏模式,你可以战斗到记分牌的顶部。 您还可以在”COOP”中播放singleplayer地图一起摧毁目标。 与此同时,还支持具有任务和目标的单人游戏。

菜单:

MP系统刚刚成为您的一站式解决方案为您的游戏。 它不仅是唯一的产品,带来了深度拍摄机制与可信的动画复制场景,但它现在也提供了一个深菜单系统使用UE的小部件在一个光滑的简约设计。 浏览主菜单,选择单人游戏或主机/搜索游戏的地图。 编辑键盘绑定,音量和图形以及设置中的游戏功能。

运动:

此外,运动能力也得到了提高。 扫射和短跑更顺畅,以及蹲伏和倾斜。 增加了脚锁到位. 您现在可以在不需要动画的情况下跳跃,但要注意坠落伤害。 整个AnimBP已与动画层和blendable进行了更深入的集成,以在任何情况下创建平滑的动画。

武器及附件:

现有的武器在处理,动画和声音部门得到了一些改进。 反冲系统已经完全返工。 附件系统也是如此,它也有一个简单的UI集成。 此外,增加了新的附件(补偿器,foregrip和最明显的狙击范围)。 十字线是完全和容易定制的材料实例. 在瞄准镜旁边还有一把带有远程弹药的未来式螺栓行动狙击步枪。 这导致添加物理子弹与子弹下降。

设备:

一个新的一次性使用治疗注射器已被添加到设备名册,旁边一个可靠的刀和高爆炸碎片手榴弹。

第三人称:

虽然第一人称射击是MP系统的中流砥柱,但第三人称视角也受到了一些关注。 由于FPP和TPP共享相同的动画,添加了TPP独有的附加动画,使它们更自然。 此外,一个平滑的相机系统可以让你停留在目标.

表面:

用不同的表面实现与环境的更深层次的集成。 现在你可以在走路和拍摄时感受到金属和木材之间的差异。 不仅表面影响声音和冲击FX,而且对子弹的穿透性。 另一个影响这一点的因素是表面的厚度。 所以不要觉得保存一些胶合板墙后面。

环境问题:

要把MP系统的庞大规模带回家,一张小小的地图是行不通的。 所以增加了3个新的地图。 “测试”简单地展示了上述功能,并允许您测试自己的添加。 “港口”是地图玩”免费为所有”对你的朋友在一个中等大小的包含3车道地图。 设计简单,专注于行动。 “试验场”是一个单人地图来测试枪支和显示谁是最快的障碍课程。 它也作为一个压力测试到您的系统,因为它包含数千个草补丁与高保真。

蓝图及工具:

虽然这个系统需要对蓝图有一定的了解,但它的目的是通过一个只使用蓝图的坚实系统来提高你的游戏。 所以如果你是初学者或中级,你的游戏将受益于MPS V3。 为了帮助快速迭代,武器及其定制是围绕数据表构建的。 易于集成的菜单小部件已经从地面设计。 工具,如”瞄准姿势”将快速创建新的姿势为您在引擎。 代码驱动的跳转、蹲伏和摇摆使你不必创建比必要的更多的动画。

为了帮助您指导完成如此庞大的产品,一个不断扩展的教程系列正在添加到MP系统Youtube播放列表中。

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