Features:
- Player Damage System
- Player Revive System
- Player Knockout System
- Fully Customizable settings for your needs
- Loading screen with custom text and tips
- Designed and animated widgets with effects
- Replicated
- Optimized
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Not Tested Yet
Documentation: Everything is commented in blueprints.
Important/Additional Notes: If you have any questions about product, feel free to contact us!
特征:
- 球员 损坏系统
- 球员 恢复系统
- 球员淘汰赛系统
- 完全可定制的设置 满足您的需求
- 加载屏幕 自定义文本和提示
- 设计 和 动画 具有效果的小部件
- 复制的
- 优化
网络复制:是
支持的开发平台:
Windows:是的
Mac:尚未测试
文档:所有内容都在蓝图中注释。
重要/附加说明:如果您对产品有任何疑问,请随时与我们联系!
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Description:
Is a system based on damaging and reviving knocked players with body physics simulation (Ragdoll). Player dies when time is over and will be respawned at spawner location.
The system has multiple customizable settings for your needs (Knockout Delay, Revive Time. Maximum HP, Damage, Revive distance and etc.)
It also contains designed widgets with animations, effects and loading screen with custom text and tips.
The system is Replicated and it is Optimized for games any genre.
观看及播放
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不和谐 拥有1800+会员
资料描述:
是一个基于 破坏性的 和 复兴 被击倒的球员 身体物理模拟 (布娃娃)。 玩家在时间结束时死亡,并将在产卵者的位置重生.
该系统有多个 可自定义设置 为您的需求(淘汰赛延迟,恢复时间。 最大HP,伤害,恢复距离等。)
它还包含 设计 小部件与 动画, 影响 和 加载带有自定义文本和提示的屏幕.
该系统是 复制的 它是 优化 对于任何类型的游戏。
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