Features:
- 15 Niagara systems
- 5 Niagara Emitters
Type of Emitters: GPU and CPU
Number of Unique Effects: 13
Number of Materials: 5 Materials
Number of Textures: 9
Supported Development Platforms: Windows/Console
特征:
- 15尼亚加拉系统
- 5尼亚加拉发射器
发射器的类型: GPU和CPU
独特效果的数量: 13
材料数量: 5材料
纹理数量: 9
支持的开发平台: Windows/控制台
Video Link – Gameplay Example Demo
Video Link
Demo – Interactive Pixel Stream
Update 4 – Added Rocket Plume Niagara Systems x3
Update 3 – Added 2 new Niagara Systems – Maniac & Crackling
Added a new Parameter so you can easily boost the emissive color – Emissive_Boost
Update 2 – Effects can now be scaled and the sprites size and velocity will adjust with it.
Update 1 – Added Smoke with controls and Military Jet style afterburner effect.
12 Rocket Thruster Exhaust effects for Vehicles (Spacecraft, Spaceships, Rockets, Cars etc), all particle systems are made in Niagara and are set to local space to follow moving vehicles better. (Small particulates are set to world space to improve the overall quality, but the whole system can be set to world space if desired.)
All Niagara FX systems have User controlled variables for Customization of each individual part of the effect.All FX are optimized and loop continuously.
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视频链接-游戏示例演示
视频链接
更新4 – 增加火箭羽流尼亚加拉系统x3
更新3 -增加了2个新的尼亚加拉系统-疯子&噼啪作响
添加了一个新参数,以便您可以轻松提高发射颜色-Emissive_Boost
更新2 -效果现在可以缩放,精灵的大小和速度将随之调整。
更新1 -增加烟雾与控制和军用喷气式加力效果。
12火箭推进器排气效果对于车辆(航天器,宇宙飞船,火箭,汽车等),所有粒子系统都在尼亚加拉制造,并设置为本地空间,以更好地跟随移动的车辆。 (小颗粒设置为世界空间以提高整体质量,但如果需要,整个系统可以设置为世界空间。)
所有Niagara FX系统都具有用户控制的变量,用于自定义效果的每个单独部分。所有FX都经过优化并连续循环。
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