




Number of Blueprints: 7
Example Maps: 5 (reef, lake, pool, waste, ocean)
Master Materials: 8
Material Functions: 23
Material Instances: 30
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Network Replicated: Yes
Open worlds: Yes (World Origin Location)
Important Notes:
The package contains additional free example content from Epic packs (Starter Content, Epic Zen Garden) and free Mixamo swimming animations used only for demonstration purposes.
Projects powered by Aquatic Surface:
Would you like to see your project linked here? Mail me!:)
蓝图数目:7
示例地图:5(礁,湖,池,废物,海洋)
主材料:8
材料功能:23
材料实例:30
支持的开发平台:Windows
支持的目标构建平台:Windows
网络复制:是
开放世界:是的(世界起源位置)
重要事项:
该软件包包含来自Epic packs的额外免费示例内容(入门内容,Epic Zen Garden)和仅用于演示目的的免费Mixamo游泳动画。
以水面为动力的项目:
你想看到你的项目链接在这里吗? 寄给我!:)
Aquatic Surface is a well-optimized material pack and blueprint that implements fully functional, configurable, and realistic water effects.
Features:
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Water clip line effect
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Underwater and over the water surface and post-process volume
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Translucency support for underwater particles and meshes
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Three types of static reflection/refraction projections (box/spherical/planar)
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Animated caustics based on decals
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Buoyancy component
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UV mapping, vertex color flow, and texture color flow maps
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Over 100 parameters like translucency, fog depth, mapping, reflection, refraction, and wet color.
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Multiple material switches enable/disable some effects to increase quality/efficiency.
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Very fast and GPU-friendly. 120-160 instructions depend on the used effects.
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Quality/Efficiency adjustment. Cinematic (realistic reflections) and standard (static box projected cube-map)
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Water edge/coast (not using the distance fields)
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Sun and glittering effect on waves
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Fast underwater and surface scattering and god rays
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Implemented as the unlit translucent material
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Water holes for boats
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Fast physics-based interactions
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Character swimming implementation
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Interaction particle splashes
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Audio support
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World origin location
Limitations:
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The system is designed to work only with static lighting and prebaked reflections.
水生表面是一个优化良好的材料包和蓝图,实现了功能齐全,可配置和现实的水效果。
特征:
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水夹线效果
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水下和水面及后处理体积
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水下粒子和网格的半透明支持
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三种类型的静态反射/折射投影(箱形/球形/平面)
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基于贴花的动画焦散
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浮力组件
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UV映射、顶点颜色流和纹理颜色流映射
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超过100个参数,如半透明,雾深度,映射,反射,折射和湿色.
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多个材质开关启用/禁用一些效果以提高质量/效率。
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非常快速和GPU友好。 120-160指令取决于所使用的效果。
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质量/效率调整。 电影(现实反射)和标准(静态框投影立方体地图)
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水边/海岸(不使用距离场)
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阳光和波光粼粼的效果
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快速的水下和表面散射和上帝射线
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实现为未点燃的半透明材料
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船用水孔
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基于物理的快速交互
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字符游泳实现
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相互作用粒子飞溅
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音频支持
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世界产地
限制:
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该系统的设计仅适用于静态照明和预烘焙反射。

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