18 effects.
Emitter type: CPU, GPU
Number of unique effects: 18
Number of materials: 48
Number of material instance: 58
Number of material functions : 14
Number of textures: 83
Number of blueprints: 5
Number of unique meshes: 21
Supported Development Platforms: Windows
18效果。
发射器类型:CPU,GPU
独特效果数量:18
材料数量:48
物料实例数:58
材质功能数量:14
纹理数量:83
蓝图数目:5
唯一网格数:21
支持的开发平台:Windows
Elementary magical effects created in Niagara. Includes 3 types. In each of them, two opposing forces of nature are inextricably linked:
There are 5 different effects for each species:
Portal, Altar, Spinning Circle, Hit, Magic Ball.
Portals are controlled from Blueprints.
There is a permanent and a temporary version for magical Ball. For the temporary, the lifetime control is provided.
All effects look great in both dark and light scenes.
在尼亚加拉创造的基本魔法效果。 包括3种类型。 在它们的每一个中,两种对立的自然力量是密不可分的:
每个物种有5种不同的效果:
传送门,祭坛,旋转圈,命中,魔法球。
门户由蓝图控制。
魔法球有一个永久的和临时的版本. 对于临时,提供生存期控制。
所有效果在黑暗和光明的场景中看起来都很棒。
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