18 effects.

Emitter type: CPU, GPU

Number of unique effects: 18

Number of materials: 48

Number of material instance: 58

Number of material functions : 14

Number of textures: 83

Number of blueprints: 5

Number of unique meshes: 21

Supported Development Platforms: Windows

18效果。

发射器类型:CPU,GPU

独特效果数量:18

材料数量:48

物料实例数:58

材质功能数量:14

纹理数量:83

蓝图数目:5

唯一网格数:21

支持的开发平台:Windows










Elementary magical effects created in Niagara. Includes 3 types. In each of them, two opposing forces of nature are inextricably linked:

Earth and Air

Water and Fire

Light and Darkness

There are 5 different effects for each species:

Portal, Altar, Spinning Circle, Hit, Magic Ball.

Portals are controlled from Blueprints.

There is a permanent and a temporary version for magical Ball. For the temporary, the lifetime control is provided.

All effects look great in both dark and light scenes.

在尼亚加拉创造的基本魔法效果。 包括3种类型。 在它们的每一个中,两种对立的自然力量是密不可分的:

地球与空气

水与火

光明与黑暗

每个物种有5种不同的效果:

传送门,祭坛,旋转圈,命中,魔法球。

门户由蓝图控制。

魔法球有一个永久的和临时的版本. 对于临时,提供生存期控制。

所有效果在黑暗和光明的场景中看起来都很棒。

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