Features:

  • Unlit material but Realistic !!

  • Can use it in UI

  •  Well organized assets, good name conventions, high visual quality with efficiency and good optimization!!

  • Foolproof Override parameters for Scalable Size, Custom Color etc.

  •  Support project with Lumen

Type of Emitters: CPU

Number of Unique Effects: 12

LODs : Self Scalability(LOD)

Number of Materials: 22

Number of Textures: 31

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://youtu.be/tryMsWES4B4?si=dPlExzgzuWQRnTfb (in the Description Box)

Important/Additional Notes: Please Enable Niagara and Enable ‘Extend Default Luminance range in auto exposure settings’ in the project settings if you are greeted to a white map on the level.If You are in 5.3 and find black pixel on th Edge .Please go to the project setting .Set Velocity pass to “Write After Base Pass “

特征:

  • 不亮的材料,但现实!!

  • 可以在UI中使用它

  •  组织良好的资产,良好的名称约定,高视觉质量与效率和良好的优化!!

  • 万无一失的复盖参数可伸缩的大小,自定义颜色等.

  •  流明支持项目

发射器类型:CPU

独特效果数量:12

Lod:自我可伸缩性(Lod)

材料数量:22

纹理数量:31

支持的开发平台:

Windows:是的

Mac:是的

文件: https://youtu.be/tryMsWES4B4?si=dPlExzgzuWQRnTfb (在说明框中)

重要/附加说明:请启用Niagara和 如果您在关卡上看到白色地图,请在项目设置中启用”在自动曝光设置中扩展默认亮度范围”。如果你在5.3,并在th边缘找到黑色像素。请转到项目设置。将速度传递设置为”基本传递后写入”










Preview Video :

https://youtu.be/tryMsWES4B4?si=dPlExzgzuWQRnTfb

12 types of Unique VFX , 1 types BillBoard VFX , 9 types True 3D VFX , 2 types UI VFX

Well organized assets, high visual quality with efficiency and good optimization!!

Override parameters for Scalable Size, Custom Color(Hue), Height etc. Easy to use!! Don’t need to understand Niagara System!

See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project. Name List :

BillBoardPotion/ToonWater/SeamlessFire/ChaosThunder/SandyEarth/VolumetricAir/DistortOrb/ReflectDiamond/FlaskPoison/VirusPluto

Enable ‘Extend Default Luminance range in auto exposure settings’ in the project settings if you are greeted to a white map on the level.

Its Worth to mention that its possible to use True 3D VFX in the UI.Pls Search “Niagara UI Renderer” in the Marketplace.Its free plugin.If U find Cap Material is Gone in UI.Pls Turn on the “CapUseOldMode” in the Cap Material .THX~If You are in 5.3 and find black pixel on th Edge .Please go to the project setting .Set Velocity pass to “Write After Base Pass “

You may like this corresponding VFX Foundation Series :

Energy Beam VFX

Character Status Material

Slash and Hit VFX

ProjectileVFX with Hit and Launch VFX

Ground Attack VFX

Ring Aura VFX

Buff and Debuff VFX

Portal and SavePoint VFX

Heal and Positive VFX

Weapon and Bullet Niagara VFX

VFX Option Series :

Ice and Tsunami VFXLightning & Thunder VFX

Waterfall and Water Element VFX

MagicOrbVFX

Tornado and Wind VFX

Aoe and Spell Decal VFX

Lightning & Thunder VFX

Interactive LinkChain VFX

If you have any Question and did not buy it yet , Please Go to My FB : https://www.facebook.com/DrGame-1041363192578952

or just leave a comment under Preview Video ( youtube ).If You have bought it already . Please provide Your Order ID first (via Email or FB) . Before you ask technical support .

预览视频 :

https://youtu.be/tryMsWES4B4?si=dPlExzgzuWQRnTfb

12种独特的特效,1种广告牌特效,9种真正的3d特效,2种UI特效

组织良好的资产,高视觉质量与效率和良好的优化!!

复盖可缩放大小,自定义颜色(色调),高度等的参数。 使用方便!! 不需要了解Niagara系统!

看看你能不能从下面的特效名称中找到一些关键词。也许有一些适合你的项目。 姓名一览表 :

BillBoardPotion/ToonWater/SeamlessFire/ChaosThunder/SandyEarth/VolumetricAir/DistortOrb/ReflectDiamond/FlaskPoison/VirusPluto

如果您在关卡上看到白色地图,请在项目设置中启用”在自动曝光设置中扩展默认亮度范围”。

值得一提的是,它可以在UI中使用真正的3D VFX。请在Marketplace中搜索”Niagara UI渲染器”。它的免费插件。如果你发现帽子材料在UI中消失了.请打开帽材料中的”CapUseOldMode”。THX~如果你在5.3,并在th边缘找到黑色像素。请转到项目设置。将速度传递设置为”基本传递后写入”

您可能会喜欢这个相应的VFX基础系列 :

能量束特效

角色状态资料

斜线和击中特效

ProjectileVFX与命中和发射特效

地面攻击特效

环光环特效

Buff和Debuff特效

门户和保存点特效

治疗和积极的特效

武器和子弹尼亚加拉特效

特效选项系列 :

冰和海啸特效闪电&雷电特效

瀑布和水元素特效

[医]magicorvfx

龙卷风和风特效

Aoe和拼写贴花特效

闪电&雷电特效

交互式链环特效

如果您有任何问题,还没有购买,请到我的FB : https://www.facebook.com/DrGame-1041363192578952

或者只是在预览视频(youtube)下发表评论。如果你已经买了它。 请先提供您的订单编号(通过电子邮件或FB). 在您要求技术支持之前。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。