Blueprint system to simulate cable like objects with physics and destruction. The sliced off sections can be further cut. Use own meshes or ones provided. Supplied meshes are also compatible with the product “C++ Rope Plugin with Physics and Cutting”.

蓝图系统来模拟像电缆一样的物体与物理和破坏. 切下的部分可以进一步切割。 使用自己的网格或提供的网格。 提供的网格也与产品”C++Rope Plugin with Physics and Cutting”兼容。

——————————————–>Forum Post

Contains (Demonstration content not included):

  • 69 meshes,
  • 1 Skeletal Mesh,
  • 6 blueprints),
  • Many materials.

Blueprints Nativized: No

Network Replicated: No

Supported Development Platforms/Target Build Platforms: Win64, Win32

Important notes – Please read:

  • This product is performance intensive. Only intended for high end gaming platforms.
  • Please back up your work and test this product, ensuring that it meets your standards of quality and reliability before incorporating it into important projects.
  • This product is a rope system. It can be used to make more complex systems such as puzzles, traps and ETC – these more complex systems lie outside the scope of this product listing. Such complex systems are shown in promotional videos to demonstrate the potential use of the rope system. Tutorial content pertaining to expanded capabilities are meant to function as a starting point for customer implementation and further development.
  • I will provide support within the scope of the Rope Cutting blueprint’s stated functionality. I am willing to assist with attempts to extend functionality but any such additional support will be offered solely at my discretion.
  • Not intended for use simulating chains
  • Previous engine versions available due to request (4.24 onwards), however only the current engine version will receive the latest content and improvements.

——————————————–>论坛帖子

包含(不包含演示内容):

  • 69目,
  • 1骨架网格,
  • 6蓝图),
  • 许多材料。

蓝图原生化:不

网络复制:没有

支持的开发平台/目标构建平台:Win64、Win32

重要事项-请细阅:

  • 本产品是 性能密集型. 仅适用于高端游戏平台。
  • 请备份您的工作并测试此产品,确保它符合您的质量和可靠性标准,然后再将其纳入重要项目。
  • 这个产品是绳索系统。 它可用于制作更复杂的系统,如谜题,陷阱等-这些更复杂的系统不在本产品列表的范围之内。 这些复杂的系统在宣传视频中展示,以展示绳索系统的潜在用途。 与扩展功能相关的教程内容旨在作为客户实施和进一步开发的起点。
  • 我将在绳索切割蓝图声明的功能范围内提供支持。 我愿意协助尝试扩展功能,但任何此类额外的支持将完全由我自己决定。
  • 不适用于模拟链
  • 以前的引擎版本由于请求(4.24起)可用,但是只有当前的引擎版本将收到最新的内容和改进。










This is the old rope system – a new plugin version is available.

——————————————–>C++ rope cutting plugin

This product contains numerous meshes. These can be used with either the blueprint system or the newer C++ plugin version:

——————————————–>Video Demonstration

This product contains a blueprint system to simulate cable like objects, it comes with the following:

  •    Physics simulations,
  •    Destruction (can be cut at run-time),
  •    Custom meshes (use own or ones provided) – simply drag and drop,
  •    Attached meshes can be swung like wrecking balls,
  •    Bracket system holds spline in place at specified locations,
  •    Material overrides via blueprint,
  •    Vertex painting (reduce tiling effect),
  •    Configurable length and curvature,
  •    Taper width along spline length,
  •    Supports sound for movement and cutting,
  •    Spawn emitters on cut,
  •    Many pre-configured ropes, cables and pipes (available in overview map as actor instances).

这是旧的绳索系统-一个新的插件版本是可用的.

——————————————–>C++割绳插件

该产品包含许多网格。 这些可以与蓝图系统或较新的C++插件版本一起使用:

——————————————–>视频演示

该产品包含一个蓝图系统来模拟类似电缆的对象,它带有以下内容:

  •    物理模拟,
  •    破坏(可在运行时切割),
  •    自定义网格(使用自己的或提供的网格)-只需拖放即可,
  •    附加的网格可以像破坏球一样摆动,
  •    支架系统将花键固定在指定位置,
  •    材质通过蓝图复盖,
  •    顶点绘画(减少平铺效果),
  •    可配置的长度和曲率,
  •    沿花键长度的锥度宽度,
  •    支持声音移动和切割,
  •    切割时的产卵发射器,
  •    许多预配置的绳索、电缆和管道(在概览图中作为actor实例提供).
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