Tools

  1. Fluid simulator with real-time view ports

  2. Baking Tool to save density & velocity data to Flipbooks and Player-Materials

  3. Heterogeneous Volume setups for UE 5.4

  4. Cloud Volume and Fog Volume setups

  5. Niagara modules to sample the baked fluid data and drive GPU particle systems

  6. Flowmap creation tools

  7. Demo levels with 100+ use cases for stylized and realistic VFX

Sim Input: Niagara particles, Bitmaps and a Painter

Sim Output: Flipbooks, Flowmaps and ready-to-use Container Materials embedding baked data

Featuring

  • Real time, parameter controlled fluid simulator with density and velocity output

  • Atlas map and image sequence baker, generating Texture assets and Vector Field data

  • Tiling, Looping baked data, ready to cover large areas

  • Material generator to automatically embed the baked assets

  • Niagara Modules to sample the baked data

  • Niagara Base Emitters / Systems and Blueprints to showcase various setups

  • A library of tutorial and sample VFX assets (fire, smoke, plasma, explosions)

  • Two hours of tutorial videos and 60+ pages of know-how / documentation in 3 PDFs

.

工具

  1. 具有实时视图端口的流体模拟器

  2. 烘焙工具将密度和速度数据保存到Flipbook和播放器材料中

  3. Ue5.4的异构卷设置

  4. 云量和雾量设置

  5. Niagara模块用于采样烘焙流体数据并驱动GPU粒子系统

  6. 流程图创建工具

  7. 具有100多个风格化和逼真的VFX用例的演示级别

Sim输入: 尼亚加拉粒子、位图和画家

Sim输出: Flipbook、流程图和嵌入烘焙数据的即用型容器材料

特色

  • 具有密度和速度输出的实时参数控制流体模拟器

  • 地图集图和图像序列生成,生成纹理资产和矢量场数据

  • 平铺,循环烘焙数据,准备复盖大面积

  • 自动嵌入烘焙资源的材质生成器

  • Niagara模块对烘焙数据进行采样

  • 尼亚加拉基地发射器/系统和蓝图展示各种设置

  • 教程和示例VFX资产库(火、烟、等离子、爆炸)

  • 两个小时的教程视频和3个Pdf格式的60多页知识/文档

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Welcome to NinjaTools 1.8 for UE 5.4 – a 2D fluidsim baking toolkit, driving 3D volumes and particles

with extremely small baked data assets, typically 1-4 Megabytes. Ninja is providing a lightweight

alternative to large and performance heavy VDB assets, typically 100-400 Megabytes.

Links: User Manual / Tutorial Vids / Showcase Vids / GIFs / Volumetrics PDF / Discord

Please note: Ninja is not a Drag-n-drop Tool, learning it takes a week.

Test before purchase! Download NinjaTOOLS for free, at the Community Server *

(*see “Student Version” section on the left side-bar.)

For responsive (non-baked) real time fluid simulation, see NinjaLIVE

For standalone flipbook player, see NinjaPLAY

Tools

  • Fluid simulator with real-time view ports

  • Baking Tool to save density & velocity data to Flipbooks and Player-Materials

  • Heterogeneous Volume setups for UE 5.4 + Cloud Volume and Fog Volume setups

  • Niagara modules to sample the baked fluid data and drive GPU particle systems

  • Demo levels with use cases for stylized and realistic VFX

Sim Input: Niagara particles, Bitmaps and a Painter

Sim Output: Flipbooks, Flowmaps and ready-to-use Container Materials embedding baked data

欢迎来到忍者学校1.8 适用于UE5.4-2D fluidsim烘焙工具包,驱动3d体积和粒子

具有非常小的烘焙数据资产,通常为1-4兆字节。 忍者提供了一个轻量级的

替代大型和性能繁重的VDB资产,通常为100-400兆字节。

连结: 用户手册 / 教程短片 / 展览短片 / Gif图片 / 体积学PDF / 不和谐

请注意:忍者不是一个拖放工具,学习它需要一个星期。

购买前测试! 免费下载NinjaTOOLS,在 社区服务器 *

(*请参阅左侧栏的”学生版本”部分。)

有关响应(非烘焙)实时流体模拟,请参阅 [医]忍者

有关独立flipbook播放器,请参阅 忍者游戏

工具

  • 具有实时视图端口的流体模拟器

  • 烘焙工具将密度和速度数据保存到Flipbook和播放器材料中

  • Ue5.4+云卷和雾卷设置的异构卷设置

  • Niagara模块用于采样烘焙流体数据并驱动GPU粒子系统

  • 带有风格化和逼真的VFX用例的演示级别

Sim输入:尼亚加拉粒子,位图和画家

Sim输出:Flipbook、流程图和嵌入烘焙数据的即用型容器材料

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