Texture Sizes: 4096×4096, 2048×2048, 1024×2048, 1024v1024, 1024×512, 512×512, 256×256
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collision results).
Triangle/Vertex Count: 215 Triangles – 170,000 Triangles.
LODs: Yes ( 2-4 LODs per Skeletal and Static mesh).
Number of Blueprints: 36 Blueprints Classes.
Number of Animation Sequences: 117 Animation Sequence
Number of Animation Blueprints: 5 Animation Blueprints.
Number of Control Rigs: 6 Control Rigs
Number of Static Meshes: 9 Static Meshes.
Number of Skeletal Meshes: 26 Skeletal Meshes.
Number of Master Materials: 20 Master Materials.
Number of Material Instances: 53 Material Instances.
Number of Textures: 369 Textures.
Number of Sound Cues & Sound Waves: 18 Sound Cues & 9 Sound Waves.
Particle Systems: [ 13 Niagara particle systems, 2 Niagara Emitters, and 2 Cascade particle systems].
Plugin Dependency: Control Rig [ UE4.27 – UE5.0 ]
Supported Development Platforms: Windows.
Supported Target Build Platforms: PC, Consoles.
纹理尺寸: 4096×4096,2048×2048,1024×2048,1024×1024,1024×512,512×512,256×256
缩放到史诗骨架: 是的.
碰撞: 是(自动生成)。
物理资产: 是(手动放置以获得逼真的碰撞结果)。
三角形/顶点计数: 215个三角形-170,000个三角形。
Lod: 是的(每个骨架和静态网格体2-4个Lod)。
蓝图数目: 36个蓝图类。
动画序列数: 117动画序列
动画蓝图数量: 5个动画蓝图。
控制钻机数量: 6台控制钻机
静态网格数: 9静态网格。
骨架网格体的数量: 26骨架网格。
主材料数量: 20主材料。
材质实例数:53材料实例。
纹理数量: 369纹理。
声音提示和声波的数量: 18个声音线索和9个声波。
粒子系统: [13个尼亚加拉粒子系统,2个尼亚加拉发射器和2个级联粒子系统]。
插件依赖: 控制钻机[UE4.27-UE5.0]
支持的开发平台: 窗户。
支持的目标构建平台: PC,控制台。
A set of more than 8 high-quality Sci-fi Weapons and Ammo Kit for your next Next-Gen shooter games – Shotgun, Rocket Launcher, Ammo Boxes, Bow & Arrow, Machine Gun, Plasma Rifle/cannon, Energy Rifle, Ammo Kit, Including Weapons Animations, Character Animation for weapons, Control Rigs, SFX & VFX.Including Animations and Control Rigs.
* This pack is a combination of Sci-fi Arsenal Vol 3.1 and Sci-fi Arsenal Vol 3.2 with more features *
For other Designs Check out
* Please all screenshots were taken from the Unreal Engine 4 and 5 editors viewport *
Main Preview Video:- https://youtu.be/GJ6sO1mZ0GA
Animation List:- https://drive.google.com/file/d/1HzLP5Dhavo7xIKQDjygb-RJ8r862tpvz/view?usp=drive_link
Documentation:
https://docs.google.com/document/d/19jaShYWX3M8gxUp-tr-W9e9cTTwtAVzGh0j7Ynz0_KA/edit?usp=sharing
Main Features:
-
Skeletal Meshes contain animated parts, LODs, Custom placed Physics Assets, and Customizable Material Instances.
-
Weapons Animations Included
-
Control Rig is included for you to be able to create your own custom animations in the UE editor.
-
Character animations (Fire and Reload) and AimOffset has been provided.
-
Static Meshes also contain LODs, Collision Mesh, and Customizable Material Instances.
-
Simple Weapon Blueprint Classes which implement Camera Shake, Weapon SFX, Projectile, VFX (MuzzleFlash, Bullet Shell Ejection), and Ammo count on weapons. [3 Blueprint classes have been provided for the Shotgun, Blade, and Rocket Launcher ].
Technical Information
Texture Sizes: 4096×4096, 2048×2048, 1024×2048, 1024v1024, 1024×512, 512×512, 256×256
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collision results).
Triangle/Vertex Count: 215 Triangles – 170,000 Triangles.
LODs: Yes ( 2-4 LODs per Skeletal and Static mesh).
Number of Blueprints: 36 Blueprints Classes.
Number of Animation Sequences: 117 Animation Sequence
Number of Animation Blueprints: 5 Animation Blueprints.
Number of Control Rigs: 6 Control Rigs
Number of Static Meshes: 9 Static Meshes.
Number of Skeletal Meshes: 26 Skeletal Meshes.
Number of Master Materials: 20 Master Materials.
Number of Material Instances: 53 Material Instances.
Number of Textures: 369 Textures.
Number of Sound Cues & Sound Waves: 18 Sound Cues & 9 Sound Waves.
Particle Systems: [ 13 Niagara particle systems, 2 Niagara Emitters, and 2 Cascade particle systems].
Plugin Dependency: Control Rig [ UE4.27 – UE5.0 ]
Supported Development Platforms: Windows.
Supported Target Build Platforms: PC, Consoles.
一套超过8个高品质的科幻武器和弹药套件为您的下一个世代射击游戏-猎枪,火箭发射器,弹药箱,弓箭,机枪,等离子步枪/大炮,能量步枪,弹药套件,包括武器动画,武器角色动画,控制钻机,SFX和VFX。包括动画和控制钻机。
*这个包是一个组合 科幻兵工厂第3.1卷 和 科幻兵工厂第3.2卷 具有更多功能 *
其他设计请查看
*请从虚幻引擎4和5编辑器视口中截取所有屏幕截图 *
主预览视频:- https://youtu.be/GJ6sO1mZ0GA
动画列表:- https://drive.google.com/file/d/1HzLP5Dhavo7xIKQDjygb-RJ8r862tpvz/view?usp=drive_link
文件:
https://docs.google.com/document/d/19jaShYWX3M8gxUp-tr-W9e9cTTwtAVzGh0j7Ynz0_KA/edit?usp=sharing
主要特点:
-
骨架网格体包含动画部件、Lod、自定义放置的物理资源和可自定义的材质实例。
-
武器动画包括
-
包含Control Rig,以便您能够在UE编辑器中创建自己的自定义动画。
-
角色动画(Fire和Reload)和AimOffset已经提供。
-
静态网格体还包含Lod、碰撞网格体和可自定义的材质实例。
-
实现相机抖动、武器SFX、射弹、特效(MuzzleFlash、弹壳弹射)和弹药的简单武器蓝图类依赖于武器。 [为霰弹枪,刀片和火箭发射器提供了3个蓝图类]。
技术资料
纹理尺寸: 4096×4096,2048×2048,1024×2048,1024×1024,1024×512,512×512,256×256
缩放到史诗骨架: 是的.
碰撞: 是(自动生成)。
物理资产: 是(手动放置以获得逼真的碰撞结果)。
三角形/顶点计数: 215个三角形-170,000个三角形。
Lod: 是的(每个骨架和静态网格体2-4个Lod)。
蓝图数目: 36个蓝图类。
动画序列数: 117动画序列
动画蓝图数量: 5个动画蓝图。
控制钻机数量: 6台控制钻机
静态网格数: 9静态网格。
骨架网格体的数量: 26骨架网格。
主材料数量: 20主材料。
材质实例数:53材料实例。
纹理数量: 369纹理。
声音提示和声波的数量: 18个声音线索和9个声波。
粒子系统: [13个尼亚加拉粒子系统,2个尼亚加拉发射器和2个级联粒子系统]。
插件依赖: 控制钻机[UE4.27-UE5.0]
支持的开发平台: 窗户。
支持的目标构建平台: PC,控制台。
评论(0)