Features:
- 5 Meshes
- High quality and fidelity texture sets – 2048 pixels +
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic Post Process and Look Up Table
- Optimized for games!
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
- High fidelity for use as First Person Weapons
Texture Sizes:
- 4096 [17]
- 1024 [2]
- 512 [1]
- 256 [1]
- 128 [3]
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 48196 Tris for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 5
Number of Materials and Material Instances:11
Number of Textures: 25
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits:
https://www.notion.so/dekogon/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
特征:
- 5目
- 高品质和保真度纹理集-2048像素+
- 掌握控制大多数道具和模型的材料设置
- 粗糙度、反照率、法线等其他控件
- 通道填充粗糙度/金属度|环境光遮蔽
- 现实的后期处理和查表
- 优化游戏!
- 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室
- 来自四面八方的详细模型
- 包括测试动态照明场景
- 用作第一人称武器的高保真度
纹理尺寸:
- 4096 [17]
- 1024 [2]
- 512 [1]
- 256 [1]
- 128 [3]
缩放到史诗骨架:是的
碰撞:是的,根据资产的复杂性自动生成和每个多聚组合
顶点计数:48196合并所有资产的Tris(请参阅个别polycounts的文件)
Lod:仅限基本LOD
网格数: 5
材质和材质实例数:11
纹理数量: 25
支持的开发平台:窗户
支持的目标构建平台:Window/Mac/PS4/Xbox
文件及学分:
https://www.notion.so/dekogon/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
HERE, YOU CAN CHECK OUR NEW ASSET PLATFORM AND GRAB SOME FREE ENVIRONMENT PACKS
https://cosmos.leartesstudios.com/
This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTES:
Ultimate Level Art Tool:
Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.
ULAT is the short name for Ultimate Level Art Tool; the Original Name of the Tool is A modular design development tool for mobile and web-based systems. ( Translated from project name in original language )
For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.
Here, you can join the Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
ULAT Showcase Video Link | ULAT V1.20 Video Link | ULATTutorial/ Demonstration Video Link.
https://cosmos.leartesstudios.com/
这个项目包括图片中的所有内容,包括在虚幻引擎中创建的所有资源、地图和材质。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
注意事项:
终极艺术工具:
终极艺术工具(ULAT) 允许您创建快速,自定义模块化建筑。 此外,它提供了一种无缝且独特的方式来自然填充场景。 这个环境包与终极级别的艺术工具兼容.
ULAT是Ultimate Level Art Tool的简称;该工具的原名是用于移动和基于web的系统的模块化设计开发工具。 (原语翻译自项目名称)
对于您的所有促销请求,技术支持需求,建议和退款请求,请 创建一张票.
在这里,你可以加入 Leartes Discord频道提供实时支持,折扣和自定义外包环境项目。
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