Texture Sizes: 4096×4096 & 2048×2048.
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collisions results).
Triangle/Vertex Count: 96 Triangles – 64,000 Triangles.
LODs: Yes ( 2-3 LODs per Skeletal and Static mesh).
Number of Static Meshes: 13 Static Meshes.
Number of Skeletal Meshes: 41 Skeletal Meshes.
Number of Master Materials: 4 Master Materials.
Number of Material Instances: 46 Material Instances.
Number of Textures: 256 Textures.
Fonts: 2 Fonts included ( Used in 3d UMG widget blueprint for Ammo Digital display system ).
Particle Systems: 1 particle system (Rocket Launcher Laser).
Supported Development Platforms: Windows
Supported Target Build Platforms: PC, Consoles.
Available for Custom Designs: Chiakochima1gman@gmail.com, @chiaka_chima
Important/Additional Notes:
- Unreal Engine Mannequin Mobile version included for quick animation retargeting, you were not charge for that, it’s free .
- You are meant to Retarget all the character animation sequences and Aim Offset to your custom Character to be able to use them in your project.
纹理尺寸: 4096×4096&2048×2048.
缩放到史诗骨架: 是的.
碰撞: 是(自动生成)。
物理资产: 是(手动放置以获得逼真的碰撞结果)。
三角形/顶点计数: 96个三角形-64,000个三角形。
Lod: 是的(每个骨架和静态网格体2-3个Lod)。
静态网格数: 13静态网格。
骨架网格体的数量: 41骨架网格体。
主材料数量: 4主材料。
材质实例数: 46材料实例。
纹理数量: 256纹理。
字体: 包括2个字体(用于弹药数字显示系统的3D UMG小部件蓝图)。
粒子系统: 1粒子系统(火箭发射器激光器)。
支持的开发平台: 窗户
支持的目标构建平台: PC,控制台。
可用于定制设计: Chiakochima1gman@gmail.com, @chiaka_chima
重要/附加注意事项:
- 虚幻引擎人体模型移动版本包括快速动画重定位,你不收费,它是免费的。
- 您的目的是重新定位所有角色动画序列,并将目标偏移到您的自定义角色,以便能够在您的项目中使用它们。
A set of more than 17 high quality Sci-fi Weapons and Crates for your next shooter game – Rifles, Pistols, Shotgun, Rocket Launcher, Grenades, Detonator, Ammo Crates, Ammo Boxes. Including Animations.
For other Designs Check out:
* Please all screenshots were taken from the Unreal Engine 4 editor viewport *
FPS Game Starter Kit Integration Tutorial:- https://sbcomputerentertainment.com/other-2/marketplace-tutorials/how-to-integrate-sci-fi-arsenal-vol-1-0/
FPS Game Starter Kit Product Page:- https://www.unrealengine.com/marketplace/en-US/product/fps-starter-kit
New Update:
- Weapon Aim Offset added Preview video here https://www.youtube.com/watch?v=nf-mhovOBSQ
- 1 Grenade added.
- 2 Crates added.
Preview Video:- https://youtu.be/hSOrW-xeNGg
Character & Weapon Animations in FPS Camera View Preview Video:- https://www.youtube.com/watch?v=6vYGV0FbVcs
Main Features:
- Skeletal Meshes contains animated parts, LODs, Custom placed Physics Assets, and Customizable Material Instances.
- Static Meshes also contains LODs, Collision Mesh, and Customizable Material Instances.
- Simple Weapon Blueprint Classes which implements Ammo Digital Display system on weapons.
- Character Animations included for weapons (Idle Stance, Fire, Reload).
一套超过17个高品质的科幻武器和箱子为您的下一个射击游戏-步枪,手枪,猎枪,火箭发射器,手榴弹,雷管,弹药箱,弹药箱。 包括动画。
其他设计请查看:
*请 所有屏幕截图均来自虚幻引擎4编辑器视口 *
FPS游戏入门套件集成教程:- https://sbcomputerentertainment.com/other-2/marketplace-tutorials/how-to-integrate-sci-fi-arsenal-vol-1-0/
FPS游戏入门套件产品页:- https://www.unrealengine.com/marketplace/en-US/product/fps-starter-kit
新更新:
- 武器瞄准偏移在这里添加了预览视频 https://www.youtube.com/watch?v=nf-mhovOBSQ
- 增加了1枚手榴弹。
- 增加了两个箱子。
预览视频:- https://youtu.be/hSOrW-xeNGg
FPS相机视图预览视频中的角色和武器动画:- https://www.youtube.com/watch?v=6vYGV0FbVcs
主要特点:
- 骨架网格体包含动画部件、Lod、自定义放置的物理资源和可自定义的材质实例。
- 静态网格体还包含Lod、碰撞网格体和可自定义的材质实例。
- 简单的武器蓝图类,在武器上实现弹药数字显示系统.
- 角色动画包括武器(空闲姿态,射击,重新加载).
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