Documentation Link:

Features:

  • Easily Art-Directable Rain

  • Full control over the positioning and look of rainfall

  • Includes two material functions for adding puddles and droplets/leaks to any models.

  • Suitable for both Games/Realtime and Cinematics/Offline Rendering

  • Disclaimer: Requires Mesh Distance Fields to be enabled in Project Settings. Solution and workaround shown in the documentation tutorial!

Number of Blueprints: 1

Network Replicated: No

Supported Development Platforms:

  • Windows: Yes

  • Mac: Not Tested

文档链接:

特征:

  • 容易艺术指导的雨

  • 完全控制降雨的定位和外观

  • 包括两个材料功能,用于向任何模型添加水坑和液滴/泄漏。

  • 适用于游戏/实时和电影/离线渲染

  • 免责声明: 要求在项目设置中启用网格距离字段。 文档教程中显示的解决方案和解决方法!

蓝图数目:1

网络复制:没有

支持的开发平台:

  • Windows:是的

  • Mac:未测试










  • Documentation/Tutorial: https://youtu.be/SHLCj1SwSSU

  • Provided Demo Levels with Explanation

    • L_EasyRain_Showcase_Demo, L_EasyRain_ExampleDemo

Easy Rain allows artists to create highly-realistic rain using a Blueprint system and harnessing Niagara particles. With it, you can create light rain, or stormy summer downpours in seconds. Easy Rain is aimed for both Games/Realtime, Offline Rendering, and runs well on lower-end GPU’s. When combined with the Movie Render Queue, Easy Rain renders beautiful, falling rain that motion-blurs in a realistic way.

Easy Rain also includes two Material Functions to easily puddles and/or leaks/droplets to your landscape or models. This World Puddle Material Function supports Nanite Tessellation/Displacement for realistic results, but is not dependent on nanite work. It also supports rippling effects, and full art direction capabilities such as controlling the amount, the falloff, and the general breakup patterns on the accumulated rain puddles themselves.

  • Disclaimer: Requires Mesh Distance Fields to be enabled in Project Settings. Solution and workaround shown in the documentation tutorial!

Easy Rain允许艺术家使用蓝图系统和利用Niagara粒子创建高度逼真的雨。 有了它,你可以在几秒钟内创造小雨或暴风雨的夏季倾盆大雨。 Easy Rain适用于游戏/实时,离线渲染,并在低端GPU上运行良好。当与电影渲染队列相结合时,Easy Rain渲染美丽,落下的雨以逼真的方式模糊运动。

Easy Rain还包括两个材质功能,可以轻松地将水坑和/或泄漏/滴落到您的景观或模型中。 这个世界水坑材料功能支持纳米石镶嵌/位移的现实结果,但不依赖于纳米石工作。 它还支持波纹效果,以及完整的艺术方向能力,如控制数量,下降和一般的破碎模式积累的雨水坑本身。

  • 免责声明:要求在项目设置中启用网格距离字段。 文档教程中显示的解决方案和解决方法!

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