Features:
-
AAA+ Performance
-
Written in C++ for optimal performance and capability
-
Multi-Object Interaction is supported
-
Multiplayer (Replication) is supported
-
Foliage Skeletal Mesh Interaction
-
Static Foliage Shader Based Interaction
-
Wind Support for Static and Skeletal Mesh
-
Quixel Foliage Support
-
Custom Foliage Support
-
Flattering feature for grass and other type of low height Foliage
-
PCG Support for Foliage with Skeletal Mesh
-
NO PCG SUPPORT for the Shader Interaction Foliage – still can’t process the data to PCG
-
Option to have Different Type of Interaction Per Foliage
-
Foliage Stiffness
-
Foliage Damping Factor
-
Foliage Mass
-
Push Force
-
Debugging Tool
-
Range of interaction
Number of Blueprints: 4
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms:
-
Windows: Yes
-
Mac: Yes
-
Linux: Yes
-
PS4: Yes
-
Xbox: Yes
-
Mobile: No
Documentation Link: Full Video Documentation How To Use The Plugin
Important/Additional Notes: Unreal Engine 5.4
特征:
-
AAA+性能
-
用C++编写以获得最佳性能和功能
-
支持多对象交互
-
支持多人(复制)
-
植物骨架网格体交互
-
基于静态植物着色器的交互
-
静态和骨架网格的风支持
-
像素叶支持
-
自定义植物支持
-
草和其他类型的低高度树叶的奉承功能
-
带有骨架网格的植物的PCG支持
-
没有Pcg支持着色器交互植物-仍然无法处理数据到PCG
-
每个叶子有不同类型的交互的选项
-
树叶僵硬
-
叶面阻尼系数
-
树叶团
-
推力/推力
-
调试工具
-
互动范围
蓝图数目:4
C++类数:4
网络复制:没有
支持的开发平台:
-
Windows:是的
-
Mac:是的
-
Linux:是的
-
PS4:是的
-
Xbox:是的
-
手机:没有
文档链接: 完整的视频文档如何使用插件
重要/附加注意事项: 虚幻引擎5.4
Advanced Interaction Foliage and Vegetation System written in C++ for high performance.
• 🔗Demo and How to Use it Video: Demo and Showcase Video Link
• 🔗 Download for FREE Interactive Foliage System 1.0.2 Demonstration: Free Download Link To the Demo
*This version is not optimized and written in C++, It was an early development version but you can try how everything is working before purchasing this product. It does not include all the fixes and support that this plugin offers.
• 🔗 How to Use The Free System Video: How To Use The Free System Video Demo
• 🔗 Download the Foliage Mesh Examples: Download Foliage Mesh Examples
Features:
• AAA+ Performance
• Written in C++ for optimal performance and capability
• Multi-Object Interaction is supported
• Multiplayer (Replication) is supported
• Foliage Skeletal Mesh Interaction
• Static Foliage Shader Based Interaction
• Wind Support for Static and Skeletal Mesh
• Quixel Foliage Support
• Custom Foliage Support
• Flattering feature for grass and other type of low height Foliage
• PCG Support for Foliage with Skeletal Mesh
• NO PCG SUPPORT for the Shader Interaction Foliage – still can’t process the data to PCG
• Option to have Different Type of Interaction Per Foliage
• Foliage Stiffness
• Foliage Damping Factor
• Foliage Mass
• Push Force
• Debugging Tool
• Range of interaction
Number of Blueprints: 4
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms:
• Windows: Yes
• Mac: Yes
• Linux: Yes
• PS4: Yes
• Xbox: Yes
• Mobile: No
高级交互植物和植被系统编写的c++高性能.
• ▪演示和如何使用它视频: 演示和展示视频链接
• ▸免费下载互动树叶系统1.0.2示范: 免费下载链接到演示
*这个版本不是用C++优化和编写的,它是一个早期的开发版本,但你可以在购买这个产品之前尝试一切都是如何工作的。 它不包括此插件提供的所有修复和支持。
• ▪如何使用免费系统视频: 如何使用免费的系统视频演示
• ◦下载植物网格示例: 下载植物网格示例
特征:
*AAA+性能
*用C++编写以获得最佳性能和功能
•支持多对象交互
•支持多人(复制)
*植物骨架网格体交互
*基于静态植物着色器的交互
*静态和骨架网格的风支持
*Quixel树叶支持
*自定义植物支持
•草和其他类型的低高度树叶的奉承功能
*PCG支持带有骨架网格的树叶
*没有Pcg支持着色器交互植物-仍然无法处理数据到PCG
*每个叶子有不同类型的交互的选项
*树叶僵硬
*叶面阻尼系数
*树叶团
*推力
*调试工具
*互动范围
蓝图数目:4
C++类数:4
网络复制:没有
支持的开发平台:
*Windows:是的
*Mac:是的
*Linux:是的
*PS4:是的
*Xbox:是的
*手机:没有
评论(0)