Features:
Tropical island: (435 Static Mesh)
Props scaled to Epic Skeleton: Yes
Texture Size: mainly 2048 x 2048
Collision: Yes
Vertex Count: Ranges from 10 vertices to 62000
LODs: Yes
Number of Meshes: 435 Meshes
Number of Materials and Material Instances: 552 Materials, 27 Material Instances
Number of Textures: 1550
Number of Blueprint classes: 39
Supported development platforms: Windows
Windows: (Yes)
Documentation: No
特征:
热带岛屿:(435静态网格)
道具缩放到史诗骨架:是的
纹理尺寸:主要为2048×2048
碰撞:是的
顶点数:范围从10个顶点到62000
Lod:是的
目数:435目
材质和材质实例数:552个材质,27个材质实例
纹理数量:1550
蓝图类数:39
支持的开发平台:Windows
视窗:(是)
文件:否
The kit includes houses for the city, hotel complexes, airport, beach houses, observatory, solar power station, antenna, lighthouse, roads, bridge, waterfall, pier.
Some buildings have furniture. It is almost possible to get inside all buildings with the exception of large hotels. Everything is made in the form of modules and assembled in blueprints, city houses and hotels converted for optimization in Static Mesh. Made in the form of a game, an open big world filled with vegetation. There is a view of the first and third person, as well as a free camera (T button). The basis for the material “M_AutoLandscape” is taken from the site:
https://www.unrealsensei.com/asset/autolandscape
Link to video: https://www.youtube.com/watch?v=jiv4hOse-QU&t=394s
https://www.youtube.com/watch?v=wJPE8QogfI0
该套件包括城市,酒店综合体,机场,海滨别墅,天文台,太阳能发电站,天线,灯塔,道路,桥梁,瀑布,码头的房屋。
有些建筑物有家具。 除了大型酒店外,几乎可以进入所有建筑物。 一切都以模块的形式制作,并在蓝图中组装,城市房屋和酒店转换为静态网格中的优化。 以游戏的形式制作,一个充满植被的开放大世界。 有第一和第三人称的视图,以及一个免费的相机(T按钮)。 材料”M_AutoLandscape”的基础取自网站:
https://www.unrealsensei.com/asset/autolandscape
视频链接: https://www.youtube.com/watch?v=jiv4hOse-QU&t=394s
https://www.youtube.com/watch?v=wJPE8QogfI0
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