Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: Small Props LODs

Number of Meshes: 121

Number of Materials and Material Instances: 25

Number of Textures: 53

Supported Development Platforms: Windows

Please reach out and contact us with questions! – Contact@dekogon.com

缩放到史诗骨架:是的

碰撞:是的,根据资产的复杂性自动生成和每个多聚组合

顶点计数:在文档中显示

Lod:小道具Lod

网格数: 121

材质和材质实例数: 25

纹理数量: 53

支持的开发平台:窗户

请联系我们的问题! – Contact@dekogon.com










Documentation: https://www.notion.so/dekogon/Pipes-and-Vents-5264d0671ad447f889dce40af5bf1ae6

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Features:

  • 176 Meshes

  • High quality and fidelity texture sets – 2k textures

  • Master material setup that control the of all props and models

  • Modular construction and design for alternative designs

  • Additional controls for roughness, albedo, normals, subsurface, tiling, and more

  • Vertex paint setup for floors

  • Channel packed Roughness | Metalness | Ambient Occlusion

  • Realistic post process and look up table

  • Optimized for games

  • Dust Additive Controls

  • Free of all legal issues as all branding and labels are custom made by our studio

Texture Sizes:

  • 4k [53]

  • 2k [4]

  • 1k [1]

Art created by Dekogon Studios

文件编制: https://www.notion.so/dekogon/Pipes-and-Vents-5264d0671ad447f889dce40af5bf1ae6

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。

特征:

  • 176目

  • 高品质和保真度纹理集-2k纹理

  • 掌握控制所有道具和模型的材料设置

  • 可供选择的模块化结构和设计

  • 粗糙度、反照率、法线、次表面、平铺等其他控件

  • 地板的顶点油漆设置

  • 通道填充粗糙度/金属度|环境光遮蔽

  • 现实的后期处理和查找表

  • 针对游戏进行了优化

  • 粉尘添加剂控制

  • 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室

纹理尺寸:

  • 4k[53]

  • 2k[4]

  • 1k[1]

Dekogon工作室创作的艺术

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