Number of Audio Waves: 537

Number of Audio Cues: 537

Sample rate / bit rate: 44.1 kHz, 16bit Mono WAVs

Do Sound FX loop: No

Minutes of audio provided: 44 Minutes

Supported Development Platforms: all

Windows: Yes

Mac: Yes

Documentation: METADATA PDF

音频波数: 537

音频提示数: 537

采样率/比特率: 44.1kHz,16bit单声道波

做声音FX循环: 非也。

提供的音频分钟: 44分钟

支持的开发平台: 全部

窗户: 是的

Mac电脑: 是的

文件编制: 元数据PDF


JUST WHOOSH 4 sends forth an armada of highly trained and bloodthirsty Whoosh Sweeteners, ready to take over and beef up any feeble Whooshes, spineless Pass-Bys and wimpy Transition sound effects in no time.

So they finally do what they should: intensifying the sense of motion and velocity of anything that moves on screen.

From short, fast pass-bys, through magical fireballs to massive, droning, portly passing spaceships – This Whoosh Sweetener Toolkit does the job.

Please check the SOUNDCLOUD PREVIEW and the METADATA PDF to hear and see what‘s inside.

To strike with even more precision and efficiency, the fleet splits up into three squadrons.

This first attack wave is organized in the following categories:

  • Noise & Interference (130 Sounds)
  • Rattle & Mechanics (183 Sounds)
  • Spacecrafts & SciFi (224 Sounds)

只是嗖4 派出一支训练有素、嗜血的舰队 Whoosh甜味剂,准备接管和加强任何微弱的Whooshes,骨气传球和懦弱的过渡声音效果在任何时间。

所以他们最终做了他们应该做的事情:增强屏幕上移动的任何东西的运动感和速度。

从短短的,快速的传球,通过神奇的火球到巨大的,咆哮的,笨重的飞船-这个呼啸的甜味剂工具包完成了这项工作。

请检查 SOUNDCLOUD预览元数据PDF 听听看里面有什么。

为了更加精确和高效地打击,舰队分成三个中队。

第一攻击波 按以下类别组织:

  • 噪音及干扰 (130声音)
  • 拨浪鼓&力学 (183声音)
  • 宇宙飞船&科幻 (224声音)
声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。