Features:

  •  Modular Fresh Dead (13 Pieces, 1 Full Character) Static Meshes included
  • Modular Amputated and Mutilated Fresh Dead (27 Pieces, 1 Full Character Example) Static Meshes included
  •  Modular Flayed Man (15 Pieces, 1 Full Character) Static Meshes included
  •  Modular Skeleton ( 23 Pieces, 1 Full Character) Static Meshes included
  • Organs (Brain, Heart, Large Intestines, Small Intestines, Stomach, Tongue) All rigged to UE4 Mannequin
  • 4 Meat Chunks (Custom Rig for Physics) + Static Meshes
  • 3 Small Guts (Custom Rig for Physics) + Static Meshes
  • 6 Extra Gore (Rigged to UE Skeleton and custom rig for Physics) + Static Meshes
  • Gory Eye (Custom rig so you can attach it to whatever you want)
  • Chains and Ropes (Custom rigs for Physics)
  • Advanced Master Material
  • Blood – Dirt – Burnt texture Variations for virtually everything (Baked and Tiling Included)
  • 49 Premade Static Mesh arrangements
  • 119 Skeletal meshes
  • 134 Static Meshes

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes) (40 STATIC Dead Poses) No Movement

Number of Animations: 45 Anim – 40 Dead Poses, 5 Poses made for Physics

Number of characters: 4

Vertex counts of characters: Up to 60K vertices

Number of Materials and Material Instances: 4 MM, 33 MI

Number of Textures: 81 Textures

Texture Resolutions: 1K – 4K

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: The Showcase Map has a lot of Info and the Nanite Tessellation Material has info inside of it as well

Important/Additional Notes: Always open to feedback and requests

特征:

  •  模块化新鲜死(13件,1个完整字符)静态网格包括
  • 模块化截肢和残缺的新鲜死亡(27件,1个完整的字符示例)静态网格包括
  •  模块化剥皮人(15件,1个完整字符)静态网格包括
  •  模块化骨架(23件,1个完整字符)静态网格包括
  • 器官(大脑、心脏、大肠、小肠、胃、舌头)全部与UE4人体模型绑定
  • 4块肉(物理自定义钻机)+静态网格
  • 3个小胆量(物理自定义钻机)+静态网格
  • 6个额外的戈尔(绑定到UE骨架和物理自定义钻机)+静态网格
  • 血眼(自定义钻机,所以你可以将它附加到任何你想要的)
  • 链条和绳索(物理定制钻机)
  • 高级主材料
  • 几乎所有的东西都有血污烧焦的纹理变化(包括烘烤和贴砖)
  • 49预制静态网格布置
  • 119骨架网格
  • 134静态网格

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:(是)(40静态死姿势)没有运动

动画数量:45个动画-40个死亡姿势,5个物理姿势

字符数:4

字符的顶点数:最多60k个顶点

材质和材质实例数:4MM,33MI

纹理数量:81纹理

纹理分辨率:1K-4K

支持的开发平台:

视窗:(是)

Mac:(是)

文档:展示地图有很多信息,纳米镶嵌材料也有信息

重要/附加说明:随时接受反馈和请求

*Update* 6/18/24 – added the first iteration of Morbid Horror Materials (20 tiling materials added)

Video Showcase: Morbid Horror Pack Volume 3

With these 4 Modular Characters you can create hundreds of variations and bring horror to any environment. You can also use and create various Physics simulations for unique interactions.

I will have tutorials coming out about how you can utilize this pack to its full potential as well as how I created this pack and how you can do the same. You can find them here once they are done.

I will also be creating a Discord for support, sneak peaks into what’s next, and requests.

*Disclaimer*

The Base pack was created in 4.24 so I can support many versions of UE. UE4 and UE5 use different Physics Systems. UE5 5.0 and 5.1 are not supported as the chaos physics just weren’t there yet. If you are using UE5 I recommend UE 5.3 as it has the best iteration of Chaos Physics yet and you can use Nanite Tessellation which is also included in this pack. However Tessellation is not native in UE 5.3 Yet (Booo), so you will have to activate that part yourself. There are instructions in the Nanite Tessellation Material. It works quite well but in my opinion you don’t get the same control as UE4 Tessellation just yet. I will provide Tutorials on these things as well.

*更新* 6/18/24-增加了 病态恐怖材料 (新增20种铺贴材料)

短片展览: 病态恐怖包卷3

有了这4个模块化角色,您可以创建数百种变体,并为任何环境带来恐怖。 您还可以使用和创建各种物理模拟来进行独特的交互。

我将有教程出来,关于如何利用这个包的全部潜力,以及我如何创建这个包,以及如何你可以做同样的。 完成后,您可以在这里找到它们。

我还将创建一个支持的不和谐,潜入下一步的高峰,并请求。

*免责声明*

基本包是在4.24中创建的,所以我可以支持UE的许多版本。 UE4和UE5使用不同的物理系统。 UE55.0和5.1不受支持,因为混沌物理还没有出现。 如果您使用的是UE5,我推荐UE5.3,因为它具有混沌物理的最佳迭代,您可以使用Nanite镶嵌,这也包括在这个包中。 但是曲面细分在UE5.3中还不是原生的(Booo),因此您必须自己激活该部分。 Nanite Tessellation材料中有说明。 它工作得很好,但在我看来,你还没有得到与UE4曲面细分相同的控制。 我也将提供关于这些事情的教程。

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