




Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of characters: 2
Vertex counts of characters: 18,095
Number of Materials and Material Instances: M – 7 and MI – 17
Number of Textures: 55
Texture Resolutions: (4096×4096) you can reduce it to 1024×1024
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
操纵:(是)
装备史诗骨架:(是的)
如果装备到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
字符数:2
字符顶点数:18,095
材料和材料实例数:M-7和MI-17
纹理数量:55
纹理分辨率:(4096×4096)您可以将其降低到1024×1024
支持的开发平台:
视窗:(是)
Mac:(是)
Native American is a lowpoly game-ready model.
► Key Features:
- 44 animations
- Epic Skeleton
- Physics configured for hair and clothes
- Subsurface Scattering (SSS)
- Flexible instance materials
- Two weapons as a bonus.
► Polycount:
- Faces – 15 329
- Verts – 18 095
- Tris – 30 404
► PBR textures (.tga) in resolution 4096×4096:
- Albedo
- Normal (DirectX)
- Occlusion+Roughness+Metallic.
► Skin color variations: black, red, blue, white, clean.
美洲原住民 是一个lowpoly游戏就绪模型。
► 主要特点:
- 44动画
- 史诗骨架
- 物理配置的头发和衣服
- 次表面散射(SSS)
- 灵活的实例材料
- 两个武器作为奖励。
► Polycount的:
- 面孔-15329
- Verts-18095
- 特里斯-30404
► PBR纹理 (.tga)在决议4096×4096:
- 反照率
- 正常(DirectX)
- 遮挡+粗糙度+金属。
► 肤色变化:黑色,红色,蓝色,白色,干净。

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