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!!! Before to start to work with the project, download my free plugins: see documentation or video.
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Enhanced Inputs plugin is used
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Data Asset is used as Item Data
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Spawn System is used to Spawn AI to the World
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CC0 Public Domain Content is used: list of assets.
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Input: Keyboard, Mouse
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Network Replicated: Yes
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Supported Development Platforms: Windows
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增强的输入 插件使用
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数据资产 用作项目数据
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产卵系统 用于向世界催生AI
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CC0公共领域内容使用: 资产清单.
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输入:键盘,鼠标
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网络复制:是
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支持的开发平台:Windows
This Inventory System contains a lot of features for working with inventory items. Inventory component can be used as Inventory and Warehouse, and attached to both Player and other Actor. Also implemented Crafting, Merchant, Equipment and Incrustation to item sockets, Loot and PickUp functionality. All base for the system is created in C++ for multiplayer support and optimization, but almost all logic is created in child blueprint classes.
!!! New Update – Trade between players
Showcase | Demo | Documentation | Videos
Support: Discord | tahwartsmps@gmail.com
Project is included into RPGTools
!!! Before to start to work with the project, download my free plugins: see documentation or video.
Feature List:
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Multiplayer is supported
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Inventory – View Modes | Sorting | Disassembly | Consumable | Weight | Drop Item | Break Item
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Equipment – Weapon Modes | Attributes Depend on Level | Set Bonuses | Sockets | Visualization
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Incrustation – Set Number of Sockets | Set Available Item Groups | Set Inserts and Extract Cost
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Merchant – Currency | Different Assortment | Global/Unique Buyback | Unlimited Amount Option
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Craft – Global/Unique Recipes | Multiple Recipes for One Item | Alternative Ingredients
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Loot – Pick Up from Ground | Get from Actor | Get from Killed AI
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Warehouse – Global/Unique
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Trade between players
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Menu – Select Mode | Input Settings | Save and Load | Create Session | Session List | Pause Menu
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Third Person and Top Down modes
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Save and Load. All progress is saved
此库存系统包含许多用于处理库存物料的功能。 Inventory组件可以用作Inventory和Warehouse,并附加到Player和其他Actor。 还实现了手工艺,商人,设备和Incrustation项目插座,战利品和皮卡功能. 系统的所有基础都是在c++中创建的,用于多人游戏支持和优化,但几乎所有逻辑都是在子蓝图类中创建的。
!!! 新更新 – 玩家之间的交易
支援服务: 不和谐 |tahwartsmps@gmail.com
项目纳入 [医]rp
!!! 在开始使用该项目之前,请下载我的免费插件:请参阅 文件 或 短片.
功能列表:
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多人游戏 被支持
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存货清单 -查看模式 | 分类方法 | 拆卸 | 消耗品 | 重量 | 下降项目 | 打破项目
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设备 -武器模式 | 属性取决于级别 | 设定奖金 | 插座 | 可视化
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[医]结扎 -设定套接字数目 | 设置可用项组 | 设置插入和提取成本
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商人 -货币 | 不同的分类 | 全球/独特回购 | 无限量选项
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工艺美术 -全球/独特的食谱 | 一个项目的多个配方 | 替代成分
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战利品 -从地面拾起 | 从演员那里得到 | 从被杀的AI中获得
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仓库 -全球/独特
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玩家之间的交易
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菜单 -选择模式 | 输入设置 | 保存和加载 | 创建会话 | 会议名单 | 暂停菜单
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第三人称 和 自上而下 模式
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储蓄 和 负荷/负荷. 所有进度都保存

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