




🚬TECHNICAL DETAILS:
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Rigged: to MH skeleton:(Yes) – ALL male and female Metahuman bodies
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Rigged: to UE5 skeleton(Yes) – Manny/Quinn
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Morph: (No)
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Animated: (Only Demo)
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Cloth Simulation (No)
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Animation types (Root Motion/In-place): (No)
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Number of characters: 20
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📐GEOMETRY:
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LOD 0
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Vertices: 22,556
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Polygons: 24,677
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🖌️TEXTURES:
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4096×4096 (Bodies, Clothes, Hair)
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1024×1024 (Eyes)
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🔑SUPPORTED DEVELOPMENT PLATFORMS:
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Windows
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Mac
🚬技术细节:
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绑定:至 MH 骨架:(是)- 所有男性和女性超人类身体
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绑定:到 UE5 骨架(是)- Manny/Quinn
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变形:(否)
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动画:(仅限演示)
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布料模拟(否)
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动画类型(根运动/就地): (否)
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字符数:20
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📐几何:
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LOD 0
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顶点:22,556
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多边形:24,677
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🖌️纹理:
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4096×4096(身体、衣服、头发)
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1024×1024 (眼睛)
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🔑支持发育平台:
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Windows
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Mac
3D MODEL OF JACKET 55
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✏️CONTACT
If you have any questions, please contact us before making a purchase:
nicepicturesco@gmail.com
If you encounter any bugs or issues with the project, we will resolve them free of charge.
For additional tasks related to the project (e.g., adjusting skinning for specific animations,
merging assets, creating new colors/textures, adding simulations, etc.),
We will be happy to assist for an additional fee.
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100% compatible with the new Metahuman Creator (UE 5.6 and later, Parametric)
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100% compatible with all male and female Metahuman bodies (UE 5.3 and higher)
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100% compatible with UE5 skeletons Manny and Quinn (UE 5.3 and higher)
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📦FILE FORMATS:
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Unreal Engine 5.3 and higher – Rigged (ALL male and female Metahuman bodies and UE5 Skeleton Manny and Quinn)
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MHPKG for Metahuman Creator
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FBX – Static Mesh (Two bodies, male and female, with clothing)
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OBJ – Static Mesh (Two bodies, male and female, with clothing)
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Blender 4 – Cycles Render – Rigged (Includes all rigged clothing assets for all body types)
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Maya 2017 – Arnold 5.3.1.1 – Static Mesh (Two bodies, male and female, with clothing)
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Cinema R18 – Arnold – 3.2 – Static Mesh (Two bodies, male and female, with clothing)
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Max 2021 – Vray 5 – Static Mesh (Two bodies, male and female, with clothing)
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gltf – Static Mesh (Two bodies, male and female, with clothing)
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glb – Static Mesh (Two bodies, male and female, with clothing)
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usdz – Static Mesh (Two bodies, male and female, with clothing)
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Textures – 4K
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🏷️DETAILS:
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ALL Male and Female bodies are included ONLY in the Unreal Engine Project
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This project supports Lumen for Unreal Engine 5.0+
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4K Textures
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PBR Materials
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Named Objects/Textures/Materials
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Real-World Scale
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No Default Names
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No NGons
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No Overlapping Vertices
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No Overlapping Faces
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No Overlapping UVs
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No Missing Textures
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Our Site | Youtube | Instagram | TikTok | X | Artstation | Behance
夹克 55 3D 模型
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✏️联系
如果您有任何疑问,请联系在购买前联系我们:
nicepicturesco@gmail.com
如果您在项目中遇到任何错误或问题,我们将免费解决它们。
有关与以下内容相关的其他任务项目(例如,调整特定动画的蒙皮、
合并资源、创建新颜色/纹理、添加模拟等),
我们很乐意提供额外收费的协助。
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100% 与新的超人类创造者兼容(UE 5.6 及更高版本,参数)
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100% 兼容所有男性和女性超人身体(UE 5.3 及更高版本)
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100% 兼容UE5 骨架 Manny 和 Quinn (UE 5.3 及更高版本)
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📦FILE格式:
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虚幻引擎 5.3 和更高版本– 已绑定(所有男性和女性超人身体以及 UE5 骨架曼尼和奎因)
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MHPKG for Metahuman Creator
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FBX – 静态网格体(两个身体,男性和女性,带衣服)
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OBJ – 静态网格体(两个身体,男性和女性,带衣服)
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Blender 4 – 循环渲染 – Rigged (包括所有身体类型的所有装备服装资源)
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Maya 2017 – Arnold 5.3.1.1 – 静态网格体(两个身体,男性和女性,带衣服)
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Cinema R18 – Arnold – 3.2 – 静态网格体(两个身体,男性和女性,带衣服)
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Max 2021 – Vray 5 – 静态网格体(两个主体,男性和女性,带衣服)
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gltf – 静态网格体(两个主体,男性和女性,带衣服)
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glb – 静态网格体(两个主体,男性和女性,带衣服)
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usdz – 静态网格体(两个主体,男性和女性,带衣服)服装)
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纹理 – 4K
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🏷️详细信息:
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包括所有男性和女性身体仅在虚幻引擎项目中
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此项目支持虚幻引擎 5.0+ 的 Lumen
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4K 纹理
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PBR 材质
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命名对象/纹理/材质
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真实世界比例
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无默认名称
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无多边形
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无重叠顶点
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无重叠面
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无重叠UV
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没有丢失纹理
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我们的网站| Youtube | Instagram | TikTok | X | Artstation | Behance

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