Features:
- Allows to create local material instances per object with exposing parameters and ability to edit them in realtime.
- Gives unlimited amount of material variety per object, without creating material Instance in Project folder.
Number of Blueprints: 2
Supported Development Platforms: Windows.
Supported Target Build Platforms: Windows.
Documentation: https://youtu.be/wZzHtg8LAnc
Important/Additional Notes: If you have any issues or any questions about this package, you can contact me: mark.kirillov@gmail.com or write in Discord SvitchMark#1605
特征:
- 允许为每个对象创建具有公开参数的本地材质实例,并能够实时编辑它们。
- 为每个对象提供无限量的材质多样性,而无需在项目文件夹中创建材质实例。
蓝图数目:2
支持的开发平台:Windows。
支持的目标构建平台:Windows。
文件:https://youtu.be/wZzHtg8LAnc
重要/附加说明:如果您对此套餐有任何问题或任何疑问,您可以与我联系:mark.kirillov@gmail.com 或写在不和谐SvitchMark#1605
DMI Editor – Dynamic Material Instance Editor, Blueprint that allows to create local material instances per object with exposing parameters and ability to edit them in realtime right in Blueprint Details. Gives unlimited amount of material variety per object, without creating material Instance in Project folder.
Dmi编辑器-动态材质实例编辑器,蓝图,允许通过公开参数为每个对象创建本地材质实例,并能够在蓝图详细信息中实时编辑它们。 为每个对象提供无限量的材质多样性,而无需在项目文件夹中创建材质实例。
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