Features:

  • Sand Impact Effects: unidirectional, omnidirectional, different sizes, floor, air
  • Lit Sand Puffs VFX
  • Falling Sand Material
  • Falling Sand Particle Systems
  • Custom Rock Meshes
  • Rock Cannon with BP Example
  • Rock Eruption Effect with BP Example
  • Floating Rocks Spanwer Blueprint Example
  • Environmental Floating Rocks
  • Environmental Set Dressing Sandstorm Cards
  • Sandstorm Manager Blueprint Example
  • Floating Sand with Vector Fields
  • Emitting Sand from Meshes
  • Dunes Material
  • Sand Deformation Surface Custom Texture Material (add other Base Color, Displacement, Noise, Roughness textures instead of sand)
  • Dune Deformation Example (player only, just a demo and not a full-fledged feature)
  • Dune Normal Decal Steps
  • Sand Footsteps VFX

Type of Emitters: CPU, GPU

Number of Unique Effects: 26 + Looped Versions

Number of Materials: 18

Number of Material Instances: 42

Number of Textures: 39

Number of Blueprints: 10

Number of Unique Meshes: 14

Number of Sound Effects: 11

Number of Sound Cues: 11

Supported Development Platforms: Windows, Mac

LODs: No

Unreal Engine 4 and Unreal Engine 5 versions have slight differences, as UE5 deprecated tessellation, amongst others.

特征:

  • 沙子冲击效果:单向,全向,不同尺寸,地板,空气
  • 点燃的沙子泡芙VFX
  • 落砂材料
  • 落砂颗粒系统
  • 自定义岩石网格
  • 岩石炮与BP例子
  • BP实例的岩石喷发效应
  • Floating Rocks Spanwer蓝图示例
  • 环境漂浮岩石
  • 环境套装沙尘暴卡
  • 沙尘暴管理器蓝图示例
  • 带矢量场的浮砂
  • 从网格中排放沙子
  • 沙丘材料
  • 砂变形表面自定义纹理材质(添加其他基色、位移、噪点、粗糙度纹理代替砂)
  • 沙丘变形示例(仅播放器,只是一个演示,而不是一个完整的功能)
  • 沙丘正常贴花步骤
  • 沙尘特效

发射器类型:CPU、GPU

独特效果数量:26+循环版本

材料数量:18

材质实例数:42

纹理数量:39

蓝图数目:10

唯一网格数:14

音效数量:11

声音提示数:11

支持的开发平台:Windows、Mac

Lod:不

虚幻引擎4和虚幻引擎5版本略有不同,因为UE5弃用了曲面细分等。










Welcome to the sandbox party of your dreams with our “Sand VFX” pack for Unreal Engine! *hehehe*

Video Preview: https://youtu.be/ME-cu6uq_so

How to fix common issues: https://youtu.be/MnaoFiQ9pec

Get ready to play and experiment with a bunch of cool features that’ll take your projects from blank to “well, at least there’s sand in it lol”

This pack aims to be a starter pack for the sand effects for your projects, it being for environments or the earth-type attacks from a turn-based monster-collecting and fighting RPG.

Features:

  • Sand Impact Effects – Jump into the action with sand impact effects that’ll make you feel the sand beneath your feet. That’s the bit of game juice that’s needed for players to fully grasp the desert ambience.
  • Lit Sand Puffs VFX – They’re just sand puffs. But they’re being affected by the light around them. Crazy stuff right?
  • Falling Sand Material & Particle Systems – Add sand “waterfalls” to the level’s ledges with this falling sand material and its respective “sand fall from the ceiling” particle systems.
  • Custom Rock Meshes & Rock Cannon with BP Example – Rock out with custom rock meshes and a made-for-fun rock cannon. This shows one of multiple use cases for the VFX in the pack. Keep in mind, this is an example for you to study or build upon, so it doesn’t have already implemented features like damaging a specific player, which you’ll have to adapt to your own game’s context.
  • Rock Eruption Effect with BP Example – Swoosh. Shablam! You’ve been hit by a bunch of pointy rocks that came out of the ground. The blueprint example shows you how to spawn hit FX, spawn the sound effects, detect if something has to be affected by the rocks, etc., but you’ll still have to implement health management according to your real projects, as we can’t build a universal solution for each and every project’s context.
  • Floating Rocks Spawner Blueprint & Environmental Set Dressing – Let your imagination float away with our floating rocks spawner blueprint. Create your own floating island paradise or a rocky wonderland. Even a meteorite belt. This is supposed to be used in a “sci-fi” or fantasy type of game.
  • Sandstorm Manager Blueprint & Environmental Sandstorm Cards – Take control of the weather with our sandstorm manager blueprint and sandstorm cards. Whether it’s a sunny day or a sandy storm, you’ve got the power to change it. Easy to use and essential parameters are exposed for you to tweak and craft a quick system that fits the needs of your game.
  • Floating Sand with Vector Fields – Watch the sand dance with this set of floating sand effects. It’s like having your own mini sand tornado – but way safer! The vector fields can be switched to whichever ones you make (in Blender, for example), or they can also be adjusted in Niagara by using noises.
  • Emitting Sand from Meshes – Let Thanos snap his fingers once again. Emit sand from a character’s mesh, or any other mesh really. The sand particles are lit (as they should in a real environment) so they’ll react to the environment lighting.
  • Dunes Material & Dune Deformation Example – Beware of this one. This sand dune material includes an example of sand deformation using render targets. This is just for demo purposes, as we’re aware that each project uses their preferred tech to achieve those sorts of deformations and so on. The only thing affecting the deformation for now, are just the player’s feet. That’s why this one also includes a “no deformation” version, but the players leave footsteps in the sand too, using another technique.
  • Sand Footsteps VFX & Dune Normal Decal Steps – The sand between your toes never felt so good. These effects are the ones left behind the player’s feet using the “no deformation” approach for the dunes.

Here! Grab a shovel and let’s dig into those sandy projects with this “Sand VFX” pack! :)

欢迎来到您梦想的沙盒派对与我们的”沙特效沙特效”包为虚幻引擎! *呵呵*

视频预览: https://youtu.be/ME-cu6uq_so

如何修复常见问题: https://youtu.be/MnaoFiQ9pec

准备好玩和实验一堆很酷的功能,将把你的项目从空白到”好吧,至少有沙子在它大声笑”

这个包的目的是成为一个启动包的沙效果为您的项目,它是环境或地球类型的攻击从一个回合制怪物收集和战斗RPG。

特征:

  • 沙冲击效果-跳入行动与沙冲击效果,会让你感觉到沙子在你的脚下。 这是玩家充分掌握沙漠氛围所需的一点游戏果汁。
  • 点燃的沙泡芙VFX-他们只是沙泡芙。 但他们正在受到周围光线的影响。 疯狂的东西,对吧?
  • 落砂材料和颗粒系统-用这种落砂材料和其各自的”从天花板上掉下来的沙子”颗粒系统将沙子”瀑布”添加到水平的壁架上。
  • 自定义岩石网格和岩石加农炮与BP示例-岩石与自定义岩石网格和一个为乐趣岩石加农炮。 这显示了包中VFX的多个用例之一。 请记住,这是一个供您学习或构建的示例,因此它还没有实现诸如破坏特定玩家之类的功能,您必须适应自己的游戏环境。
  • 岩石喷发效果与BP例子-Swoosh。 沙布拉姆! 你被一大堆从地上冒出来的尖石击中了。 蓝图示例向您展示了如何生成hit FX、生成音效、检测某些东西是否受到岩石的影响等。,但您仍然必须根据实际项目实施健康管理,因为我们无法为每个项目的上下文构建通用解决方案。
  • 浮动岩石产卵蓝图和环境设置敷料-让您的想象力漂浮在我们的浮动岩石产卵蓝图。 创建您自己的浮岛天堂或岩石仙境。 甚至是陨石带。 这应该用于”科幻”或幻想类型的游戏。
  • 沙尘暴经理蓝图和环境沙尘暴卡-控制天气与我们的沙尘暴经理蓝图和沙尘暴卡。 无论是晴天还是沙尘暴,你都有能力改变它。 易于使用和基本的参数暴露为您调整和制作一个快速的系统,以满足您的游戏的需要。
  • 浮砂与矢量场-观看沙舞蹈与这套浮砂效果。 这就像拥有自己的迷你沙龙卷风-但更安全! 矢量场可以切换到您制作的任何一个(例如,在Blender中),或者它们也可以通过使用噪声在Niagara中进行调整。
  • 从网格中射出沙子-让Thanos再次捕捉他的手指。 从角色的网格或任何其他网格中发出沙子。 沙粒被点亮(在真实环境中应该如此),因此它们会对环境照明做出反应。
  • 沙丘材料&沙丘变形例-小心这一个. 这个沙丘材料包括一个使用渲染目标的沙子变形的例子. 这只是为了演示的目的,因为我们知道每个项目都使用他们喜欢的技术来实现这些类型的变形等等。 目前唯一影响变形的只是玩家的脚。 这就是为什么这个版本还包括一个”不变形”版本,但玩家也使用另一种技术在沙滩上留下脚步。
  • 沙脚VFX&沙丘正常贴花步骤-你的脚趾之间的沙子从来没有感觉这么好。 这些效果是使用”无变形”方法在沙丘上留下的球员的脚。

这儿! 抓住一把铲子,让我们用这个”沙特效”包挖掘那些沙地项目! :)

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