All Included Animations are Custom Designed by Us,

and you’re free to use them in your game :)

(Except the ones on the Demo Folder of course)

DEMO

YOUTUBE

DISCORD

Features:

  • Live Input Based-Targeting System
  • Comprehensive Attack System : Beatdowns, Dash Attacks, Takedowns
  • 40+ Motion Captured Combat Animations, custom made for the System
  • Melee Trace System
  • Adjustable Parry Window
  • Takedowns/Finishers
  • AI Behaviors
  • Upgrades/Shop System
  • Misc, like Teleporters, etc

Number of Blueprints: 46 (with 9 Tutorial Blueprints)

Input: (Keyboard, Mouse)

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: HERE And In-Engine Tutorials!

所有包含的动画都是由我们定制设计的,

你可以自由地在你的游戏中使用它们:)

(当然除了演示文件夹上的那些)

示范

YOUTUBE的

不和谐

特征:

  • 基于实时输入的目标系统
  • 综合攻击系统:打倒,破折号攻击,Takedowns
  • 40+动作捕捉战斗动画,为系统定制
  • 近战追踪系统
  • 可调式招架窗
  • 脱衣/终结者
  • 人工智能行为
  • 升级/商店系统
  • Misc,像传送器等

蓝图数量:46个(附9个教程蓝图)

输入:(键盘,鼠标)

网络复制:(否)

支持的开发平台:

视窗:(是)

Mac:(是)

文件: 这里引擎内教程!










Magnum Combat: Ultimate Combat System

Magnum Combat is a comprehensive combat system for Unreal Engine, designed to deliver an immersive and dynamic combat experience. Meticulously crafted to deliver an exceptional combat experience and give players a familiar yet incredibly fresh experience.

v1.1 UPDATE

  • Added Swords!!

  • Expandable Weapons System (Yes! you can add your own Weapons!)

  • Integration with Instant Sequence Manager (creating Exceptional Action Cameras)

  • Even more Modular than before (Data Assets for All Anims, Linked AnimGraph Option)

  • Enhanced Input Plugin on UE4

  • Support for All Unreal 5 Versions

UPDATE v1.1 TRAILER!

CLASSIC TRAILER

Key Features :1. Intuitive Targeting System

  • Dual Input Targeting: Players can target enemies using both look and movement inputs, offering a combat experience that aligns seamlessly with their intentions.

2. Comprehensive Combat Actions

  • Attacks: Engage multiple Enemies, or Initiate Beatdowns on Stunned Enemies to keep them at bay.

  • Parries: Reflex-based defense with well-timed parries.

  • Dodges: Allow players to swiftly evade incoming threats.

  • Takedowns: Conclude fights with dramatic and satisfying takedowns. complemented with an Action Cam System!

3. Complementary Enemy AI

  • Adaptive Opponents: Enemies that dynamically respond to the player’s actions, creating a challenging and varied combat experience.

4. Complementary Shop/Upgrades System

  • Adaptive Player Stats: Demonstrated by a Shop/Upgrades system with Experience Points as currency

5. Tutorial Blueprints

  • Handholding Introduction! : Yes! there are tutorial Blueprints to help me introduce you to the whole system. It’s like having me there, telling you where to focus on, and How to setup your own thing!

Ready for Battle

Magnum Combat equips you with a sophisticated combat system that’s not just about the mechanics but also about the feel and responsiveness of each encounter. With its intuitive targeting and bonus features, your game is set to offer a combat experience that players will find deeply satisfying and incredibly immersive.

Bonuses* Instant Dynamic Music

  • Enhance the atmosphere with music that adapts to Gameplay!

* Instant Action Camera

  • Capture the thrill of combat with an orbiting camera that highlights key moments, especially TAKEDOWNS!

* Instant Sequence Manager

  • Custom coded, and perfectly integrated with Magnum Combat!

* Animations from Instant Directional Attacks

  • Some Animations, And the code for Dodging! so you can Dodge in 8 Different Directions!All Included Animations are Custom Designed by Us,

    and you’re free to use them in your game :)

    (Except the ones on the Demo Folder of course)

    DEMO

    YOUTUBE

    DISCORD

    Features:

    • Live Input Based-Targeting System

    • Comprehensive Attack System : Beatdowns, Dash Attacks, Takedowns

    • 40+ Motion Captured Combat Animations, custom made for the System

    • Melee Trace System

    • Adjustable Parry Window

    • Takedowns/Finishers

    • AI Behaviors

    • Upgrades/Shop System

    • Misc, like Teleporters, etc

Magnum战斗:终极战斗系统

马格纳姆战斗 是一个全面的非真实引擎战斗系统,旨在提供身临其境和动态的战斗经验。 精心制作,提供卓越的战斗经验和 给玩家一个熟悉但令人难以置信的新鲜体验。

v1.1更新

  • 增加了剑!!

  • 可扩展武器系统(是的! 你可以添加自己的武器!)

  • 与即时序列管理器集成 (创建特殊的动作相机)

  • 甚至比以前更模块化(所有动画的数据资产,链接动画图选项)

  • UE4上增强的输入插件

  • 支持所有虚幻5版本

更新v1.1预告片!

经典预告片

主要特点:1。 直观的定位系统

  • 双输入目标:玩家可以使用外观和移动输入来瞄准敌人,提供与他们意图无缝一致的战斗体验。

2. 综合作战行动

  • 攻击:与多个敌人交战,或对目瞪口呆的敌人发起殴打,以阻止他们。

  • 招架,招架:基于反射的防御与适时的招架。

  • 躲闪:允许玩家迅速躲避传入的威胁。

  • 脱衣/脱衣:以戏剧性和令人满意的收服结束战斗。 补充了一个动作凸轮系统!

3. 互补的敌人AI

  • 适应性对手:动态响应玩家行动的敌人,创造具有挑战性和多样化的战斗体验。

4. 补充商店/升级系统

  • 自适应球员统计:以经验值为货币的商店/升级系统展示

5. 教程蓝图

  • 手持介绍! :是的! 有教程蓝图帮助我向您介绍整个系统。 这就像有我在那里,告诉你在哪里关注,以及如何设置自己的东西!

准备战斗

马格纳姆战斗 为你配备一个复杂的战斗系统,不仅仅是关于机制,而且关于每次遭遇的感觉和反应。 凭借其直观的定位和奖励功能,您的游戏设置为提供一个战斗体验,玩家会发现深深的满足和令人难以置信的身临其境。

奖金*即时动态音乐

  • 用适应游戏玩法的音乐增强气氛!

*即时动作相机

  • 用轨道相机捕捉战斗的刺激,突出关键时刻,特别是被带走!

*即时序列管理器

  • 自定义编码,并与Magnum Combat完美集成!

*来自即时定向攻击的动画

  • 一些动画,以及躲避的代码! 所以你可以在8个不同的方向躲闪!所有包含的动画都是由我们定制设计的,

    你可以自由地在你的游戏中使用它们:)

    (当然除了演示文件夹上的那些)

    示范

    YOUTUBE的

    不和谐

    特征:

    • 基于实时输入的目标系统

    • 综合攻击系统:打倒,破折号攻击,Takedowns

    • 40+动作捕捉战斗动画,为系统定制

    • 近战追踪系统

    • 可调式招架窗

    • 脱衣/终结者

    • 人工智能行为

    • 升级/商店系统

    • Misc,像传送器等

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