Features:
- Blueprint Actor and Component for programmable transitions.
- Several pre-made transitions are included based on, inspired by classic RPGs.
Number of Blueprints: 8
- 2 Core
- 5 Example Transitions
- 1 Demo Game Mode
Network Replicated: No
Supported Development Platforms: Windows, Mac
特征:
- 用于可编程过渡的蓝图Actor和组件。
- 几个预先制作的过渡包括基于,灵感来自 经典Rpg游戏。
蓝图数目: 8
- 2核心
- 5示例转换
- 1演示游戏模式
网络复制:没有
支持的开发平台:Windows,Mac
This pack includes an actor/component system for creating blueprintable scene transition effects for your game. It also features several examples inspired by other games to get you started.
NOTE:
- Apex Destruction must be enabled for the “Shatter” transition to work.
- It is recommended you have moderate knowledge about UI Materials and Render targets to make full use of this system.
此包包括一个actor/component系统,用于为游戏创建可蓝图的场景过渡效果。 它还具有其他游戏启发的几个例子,让你开始。
注:
- 顶点破坏 必须启用”粉碎”过渡到工作。
- 建议您对UI材质和渲染目标有适度的了解,以充分利用此系统。
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