Number of core Blueprints: 38

Supported Platforms: Win/Mac/Linux

Documentation: See Tutorials

Supportcoquigamestudio@gmail.com Discord

核心蓝图数目: 38

支持的平台:Win/Mac/Linux的

文件:见 指南

支援服务coquigamestudio@gmail.com 不和谐

I’m currently working on porting this asset to UE5. Its coming soon! Thank you for your patience :)

The Procedural Park allows you to create a fully customizable park by using any asset of your choosing.

TRAILER | Showcase

Main Features:

  • Customize all meshes and BPs used in the park

  • Specify the size of the park and the number of entrances

  • Customize the paths created – including path style (how curvy they are) and whether they carve the terrain or align to it

  • Customize how many Central Actors appear and change their positions to your liking

  • Customize path props that appear – fixed props (appear at a certain distance) and random path props (random appearance along each path).

  • Spawn random area props that can spawn in a random location in the park, or near a random path or random central actor. You can also create a path to these props

  • Spawn grass and flowers easily

  • Spawn different types of foliage with percent chance to spawn to get the look you want

  • Spawn additional props like rocks, butterflies, etc to give your park the final touches

  • Spawn a wind actor and birds to complete the park creation

  • Convert all foliage and mesh props to Hierarchical Instanced Static Meshes for best performance

  • Park can use a standard landscape or a custom “floor” mesh to spawn depending on your needs

  • Park can use landscape layers to remove foliage from paths and props

  • Park supports water bodies like rivers and lakes!

Bonuses:

  • River tool – quickly carve rivers into your landscape!

  • Fence Tool – create a simple spline-based fence

  • Water Walk-way – Spline-based water walkway

Props Included:

  • 3 fountain models with water particle effects

  • Physics-based Swing Set

  • Physics-based See-Saw

  • Physics-based Merry-Go-Round

  • Fully functional bathroom BP with bathrooms for men and women

  • Physics-based flags

  • Gazebo

  • Picnic table

  • Park bench

  • Park light

  • Pathway and bridge meshes

  • Water Walk-way

  • Fence

我目前正在努力将此资源移植到UE5。 快到了! 谢谢你的耐心:)

程序公园允许您使用您选择的任何资产创建一个完全可定制的公园。

拖车/拖车 | 展览厅

主要特点:

  • 自定义公园中使用的所有网格和BPs

  • 指定公园的大小和入口的数量

  • 自定义创建的路径-包括路径样式(它们的弯曲程度)以及它们是雕刻地形还是对齐地形

  • 自定义显示多少中央Actor并根据自己的喜好更改其位置

  • 自定义出现的路径道具-固定道具(以一定距离出现)和随机路径道具(沿每条路径随机出现)。

  • 生成随机区域道具,这些道具可以在公园中的随机位置或随机路径或随机中央actor附近生成。 您还可以创建这些道具的路径

  • 容易产卵草和花

  • 生成不同类型的叶子,有百分之几的机会生成,以获得你想要的外观

  • 生成额外的道具,如岩石,蝴蝶等,给你的公园最后的润色

  • 产生一个风演员和鸟类来完成公园的创作

  • 将所有植物和网格体道具转换为分层实例化静态网格体,以获得最佳性能

  • 您可以根据需要使用标准景观或自定义”地板”网格来生成

  • 公园可以使用景观图层从路径和道具中移除树叶

  • 公园像河流和湖泊一样支持水体!

奖金:

  • 河流工具-快速将河流雕刻成您的景观!

  • 围栏工具-创建一个简单的基于样条的围栏

  • 水上走道-基于样条的水上走道

包括道具:

  • 3个具有水粒子效果的喷泉模型

  • 基于物理的摆动集

  • 基于物理的锯

  • 基于物理的旋转木马

  • 功能齐全的浴室,配有男女浴室

  • 基于物理的标志

  • 凉亭

  • 野餐桌

  • 公园长椅

  • 公园灯

  • 路径和桥梁网格

  • 水上步行道

  • 栅栏

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