Number of core Blueprints: 38
Supported Platforms: Win/Mac/Linux
Documentation: See Tutorials
Support: coquigamestudio@gmail.com / Discord
核心蓝图数目: 38
支持的平台:Win/Mac/Linux的
文件:见 指南
支援服务: coquigamestudio@gmail.com / 不和谐
I’m currently working on porting this asset to UE5. Its coming soon! Thank you for your patience :)
The Procedural Park allows you to create a fully customizable park by using any asset of your choosing.
Main Features:
-
Customize all meshes and BPs used in the park
-
Specify the size of the park and the number of entrances
-
Customize the paths created – including path style (how curvy they are) and whether they carve the terrain or align to it
-
Customize how many Central Actors appear and change their positions to your liking
-
Customize path props that appear – fixed props (appear at a certain distance) and random path props (random appearance along each path).
-
Spawn random area props that can spawn in a random location in the park, or near a random path or random central actor. You can also create a path to these props
-
Spawn grass and flowers easily
-
Spawn different types of foliage with percent chance to spawn to get the look you want
-
Spawn additional props like rocks, butterflies, etc to give your park the final touches
-
Spawn a wind actor and birds to complete the park creation
-
Convert all foliage and mesh props to Hierarchical Instanced Static Meshes for best performance
-
Park can use a standard landscape or a custom “floor” mesh to spawn depending on your needs
-
Park can use landscape layers to remove foliage from paths and props
-
Park supports water bodies like rivers and lakes!
Bonuses:
-
River tool – quickly carve rivers into your landscape!
-
Fence Tool – create a simple spline-based fence
-
Water Walk-way – Spline-based water walkway
Props Included:
-
3 fountain models with water particle effects
-
Physics-based Swing Set
-
Physics-based See-Saw
-
Physics-based Merry-Go-Round
-
Fully functional bathroom BP with bathrooms for men and women
-
Physics-based flags
-
Gazebo
-
Picnic table
-
Park bench
-
Park light
-
Pathway and bridge meshes
-
Water Walk-way
-
Fence
我目前正在努力将此资源移植到UE5。 快到了! 谢谢你的耐心:)
程序公园允许您使用您选择的任何资产创建一个完全可定制的公园。
主要特点:
-
自定义公园中使用的所有网格和BPs
-
指定公园的大小和入口的数量
-
自定义创建的路径-包括路径样式(它们的弯曲程度)以及它们是雕刻地形还是对齐地形
-
自定义显示多少中央Actor并根据自己的喜好更改其位置
-
自定义出现的路径道具-固定道具(以一定距离出现)和随机路径道具(沿每条路径随机出现)。
-
生成随机区域道具,这些道具可以在公园中的随机位置或随机路径或随机中央actor附近生成。 您还可以创建这些道具的路径
-
容易产卵草和花
-
生成不同类型的叶子,有百分之几的机会生成,以获得你想要的外观
-
生成额外的道具,如岩石,蝴蝶等,给你的公园最后的润色
-
产生一个风演员和鸟类来完成公园的创作
-
将所有植物和网格体道具转换为分层实例化静态网格体,以获得最佳性能
-
您可以根据需要使用标准景观或自定义”地板”网格来生成
-
公园可以使用景观图层从路径和道具中移除树叶
-
公园像河流和湖泊一样支持水体!
奖金:
-
河流工具-快速将河流雕刻成您的景观!
-
围栏工具-创建一个简单的基于样条的围栏
-
水上走道-基于样条的水上走道
包括道具:
-
3个具有水粒子效果的喷泉模型
-
基于物理的摆动集
-
基于物理的锯
-
基于物理的旋转木马
-
功能齐全的浴室,配有男女浴室
-
基于物理的标志
-
凉亭
-
野餐桌
-
公园长椅
-
公园灯
-
路径和桥梁网格
-
水上步行道
-
栅栏
评论(0)