Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes (Epic Third Person Animation used for demo purposes)

Number of characters 2

Vertex counts of characters Vertex: 3 LODS – LOD0 – 12.460, LOD1 – 2.990, LOD2 – 1.524

Number of Materials and Material Instances 4 Material 4 Material Instance

Number of Textures 17

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Thank you for watching, you can write to me, I will answer all questions. Available for freelance!

操纵:是的

装备史诗骨架:是的

如果被装配到史诗骨架上,IK骨骼包括在内:是的

动画:是(用于演示目的的史诗第三人称动画)

字符数2

字符顶点数:3个LOD-LOD0-12.460,LOD1-2.990,LOD2-1.524

材质和材质实例数4材质4材质实例

纹理数量17

支持的开发平台:

Windows:是的

Mac:是的

重要/附加说明:感谢您的观看,您可以写信给我,我会回答所有问题。 可供自由职业者使用!

VIDEO PREVIEW

Tutorial – Add Metahuman Head and Animations

Low-Poly Rigged PBR Modular Character – Sci-Fi Male 1

Render Made in UE5

  • 2 Versions of the Helmet “Robot” and “Spacesuit”

  • Package includes 2 projects – UE 4.20+ and UE 5.0+

  • 2 Version Rig – Epic Skeleton Rig UE4 and UE5

  • Control Rig for UE5

  • For UE5 you can add your Metahuman Head (Watch the video)

  • 3 LODS – LOD0 – 12.488, LOD1 – 2.996, LOD2 – 1.529

  • The scene in the video and screenshots is included in the project.

  • You can change Emission color and brightness

4K Textures :

  • BaseColor

  • OcclusionRoughnessMetallic

  • Normal

  • Emisson

Please, note that the model is ideal for medium and long camera shots. At very close distances, the texture may appear “blurry”.

Metahuman character’s name is Ettore, you can find him in the metahuman character library and add him to your project.

Metahuman Plugin not included in the project, you need to download it separately.

视频预览

教程-添加元人头和动画

低聚操纵PBR模块化字符-科幻男1

在UE5中渲染

  • 头盔”机器人”和”宇航服”的2个版本

  • 套餐包括2个项目-UE4.20+和UE5.0+

  • 2版本钻机-史诗骨架钻机UE4和UE5

  • UE5控制平台

  • 对于UE5,你可以添加你的元人头(观看视频)

  • 3LODS-LOD0-12.488,LOD1-2.996,LOD2-1.529

  • 视频和屏幕截图中的场景包含在项目中。

  • 您可以更改发射颜色和亮度

4k纹理 :

  • 底色,底色

  • OcclusionRoughnessMetallic缧

  • 正常

  • 埃米森

请注意,该型号非常适合中长相机拍摄。 在非常近的距离,纹理可能会显得”模糊”。

Metahuman character的名字是Ettore,你可以在metahuman character库中找到他并将他添加到你的项目中。

Metahuman插件不包含在项目中,您需要单独下载它。

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