Features: (full, comprehensive list of the features of the product)

  • Jump
  • Walk/Run
  • Stamina usage
  • Crouch/Slide
  • Wall run
  • Ledge system
  • Rolls, dashes
  • Double(and more) jump points
  • Slippery ground
  • Inventory with some interactions
  • Death and respawn
  • Multiplayer support
  • Jump Pads
  • All animated
  • Code commented

Number of Blueprints: 25

Input: Keyboard+Mouse, Gamepad

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

XBOX and PS: Yes

Unreal Engine versions: 5.0-5.4

Video review:

https://youtu.be/csqTOlxa12I

Documentation:

https://docs.google.com/document/d/1CwUMr5aallqttmskxKhDzwirZNn5KWkJodp2mjtCE28/edit?usp=sharing

https://www.youtube.com/watch?v=-jz7gy70dJI

Important/Additional Notes: https://docs.google.com/document/d/1j3ijbzUx_eVAStWfZYOBhLpGnjGenhSK_5R7EUmpPTU/edit?usp=sharing

Email for contact:

antondushin1337@yandex.ru

特点:(完整,全面的产品功能列表)

  • 跳转
  • 步行/跑步
  • 耐力的使用
  • 蹲伏/滑动
  • 墙跑
  • 壁架系统
  • 卷,破折号
  • 双倍(和更多)跳跃点
  • 湿滑的地面
  • 库存与一些互动
  • 死亡与重生
  • 多人游戏支持
  • 跳垫
  • 全部动画
  • 代码注释

蓝图数目:25

输入:键盘+鼠标,游戏手柄

网络复制:是

支持的开发平台:

Windows:是的

XBOX和PS:是的

虚幻引擎版本:5.0-5.4

视频回顾:

https://youtu.be/csqTOlxa12I

文件:

https://docs.google.com/document/d/1CwUMr5aallqttmskxKhDzwirZNn5KWkJodp2mjtCE28/edit?usp=sharing

重要/附加注意事项:https://docs.google.com/document/d/1j3ijbzUx_eVAStWfZYOBhLpGnjGenhSK_5R7EUmpPTU/edit?usp=sharing

电邮联络:

antondushin1337@yandex.ru

What does moving system has:

  • Multiplayer support(as Listen Server)
  • Stamina usage for running/jumping – you can't perform some actions with low stamina
  • Jumping and double(triple, etc.) jumping – there's special yellow points that can be placed in world and allow to jump more than once.
  • Walking/sprinting (with leaning for them while turning)
  • Crouching/sliding(player will slide if he tries to crouch while sprinting) – also there's ceiling detection: player won't stand up after sliding unless there's some space for it
  • Small stopping movement after instant stop from running
  • Wall running with corner system and gravity affection
  • Hanging/climbing/moving on ledges/jumping from ledge to ledge with corner detection system
  • Rolling and dashing
  • Jump Pads
  • Slippery ground that can be placed in world and where you skid and glide
  • More than 20 animations

What does inventory system has:

  • Multiplayer support(as Listen Server)
  • Slots with drag and drop
  • World object placement and taking
  • Equipment slots(to put some staff on the player)
  • Some items to interact with(+guide how to make your own – can find it in Documentation)

All inputs are added in Engine – Input so it's easy to understand what is what and to reassign keys.

Also death(from a fall from big height) with ragdoll and respawn system included.

Some guidelines how to work with blueprints and objects provided, also there's a lot of comments in the project itself.

移动系统有什么:

  • 多人游戏支持(作为监听服务器)
  • 跑步/跳跃的耐力用法-你不能执行一些耐力低的动作
  • 跳跃和双人(三重等))跳跃-有特殊的黄色点,可以放置在世界上,并允许跳不止一次。
  • 步行/短跑(转弯时靠着他们)
  • 蹲伏/滑动(如果玩家在短跑时试图蹲伏,他会滑动)-还有天花板检测:玩家在滑动后不会站起来,除非有足够的空间
  • 瞬间停止运行后的小停止运动
  • 墙运行与角落系统和重力。
  • 悬挂/爬升/在壁架上移动/从壁架跳到壁架,并设有角落探测系统
  • 滚动和潇洒
  • 跳垫
  • 可以放置在世界上的湿滑地面以及您滑行和滑行的地方
  • 超过20个动画

库存系统有什么:

  • 多人游戏支持(作为监听服务器)
  • 插槽与拖放
  • 世界对象放置和取
  • 设备插槽(把一些工作人员的球员)
  • 一些要与之交互的项目(+指导如何制作自己的-可以在文档中找到它)

所有输入都添加在引擎输入中,因此很容易理解什么是什么,并重新分配键。

此外死亡(从高处坠落)与布娃娃和重生系统包括在内。

一些指导方针如何使用提供的蓝图和对象,也有很多评论在项目本身。

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