




Number of Unique Meshes: 443
Collision: automatically generated
Vertex Count: The assembled bridge and a few other detailed assets have a vertex count of around 500K. Most of the damaged walls are around 200K, while the remaining assets range from 200K to under 100 vertices.
LODs: No
Number of Materials: 38
Number of Material Instances: 61
Number of Textures: 292
Texture Resolutions: 8K-2K, maximum texture size is set to 4K for performance.
Supported Development Platforms:
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Windows: Yes
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Mac: Yes
Additional Notes:This product supports Nanite for Unreal Engine 5.4+.
Hdri backdrop plugins need to be enable
唯一网格数:443
碰撞:自动生成
顶点数:组装好的桥梁和其他一些详细的资产的顶点数约为500k。大多数损坏的墙壁在200k左右,而其余的资产从200k到不到100个顶点。
Lod:不
材料数量:38
材质实例数:61
纹理数量:292
纹理分辨率:8K-2k,最大纹理大小设置为4k的性能。
支持的开发平台:
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Windows:是的
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Mac:是的
附加说明:本产品支持Nanite for Unreal Engine5.4+。
Hdri背景插件需要启用
Step into a hauntingly beautiful mountaintop town, lost to time and snow. Perched high in the peaks, this photorealistic and fully modular environment is perfect for games, films, and virtual storytelling.
Key Features:
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Three Cinematic Lighting Setups: Moody Blizzard, Golden Hour Sunshine, Dawn/Night Glow
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Highly Customizable Modular System
23 Prefab Intact Houses
21 Prefab Ruined Houses
Mix and match with interchangeable modular walls (plaster & stone)
Wall Sizes: 1m, 2m, 4m widths | Standard Height: 3m
Easily replace any wall or part with matching dimensions for quick custom layouts
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Doors & Windows
A wide variety to suit every design
Full creative freedom in every build
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Most materials use tessellation via heightmaps for added surface realism
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AAA Quality / High Detail
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Nanite Tessellation Support
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Most materials are displaced for extra depth
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Enable in UE 5.4+ with: r.Nanite.AllowTessellation=1 r.Nanite.Tessellation=1
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Maximum Texture size for all textures is set to 4K or 2K for performance, but all of the wall and ground textures could be reset to 8K for extra detail.
Endless Possibilities
Design fully original layouts or tweak existing prefabs. With unmatched flexibility and rich environmental storytelling tools, this snowy town ruin is a canvas for your imagination.
Additional Notes:
Hdri backdrop plugins need to be enable.
This product supports Nanite and Lumen for Unreal Engine 5.4 and later, No additional steps requires to enable it.
走进一个令人难以忘怀的美丽山顶小镇,失去了时间和雪。 栖息在高峰,这个照片真实和完全模块化的环境是完美的游戏,电影和虚拟故事。
主要特点:
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三个电影照明设置:穆迪暴风雪,黄金时段阳光,黎明/夜晚辉光
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高度可定制的模块化系统
23预制完好的房屋
21预制毁房屋
混合搭配 可互换的模块化墙 (石膏及石材)
墙壁尺寸: 1m、2m、4m宽度| 标准高度: 3米
轻松更换任何墙壁或部分与匹配的尺寸快速自定义布局
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门窗
种类繁多,适合各种设计
每个建筑都有充分的创造性自由
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大多数材料使用 通过高度图进行镶嵌 增加表面真实感
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AAA质量/高细节
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纳米石镶嵌支撑
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大多数材料被移位以获得额外的深度
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在UE5.4+中启用:R.Nanite.AllowTessellation=1r.纳米.镶嵌=1
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所有纹理的最大纹理大小设置为4k或2k以提高性能,但所有墙壁和地面纹理可以重置为8k以获得额外的细节。
无限的可能性
设计完全原始的布局或调整现有的预制件。 凭借无与伦比的灵活性和丰富的环境故事工具,这个白雪皑皑的小镇废墟是您想象力的画布。
其他注意事项:
Hdri背景插件需要启用。
该产品支持Nanite和Lumen for Unreal Engine5.4及更高版本,无需其他步骤即可启用它。

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