




Code Modules:
- LoadingScreenPlugin-Runtime
Verified Unreal Engine Versions
- 5.0
- 5.1
- 5.2
- 5.3
Please ensure you are using one of these compatible Unreal Engine versions for optimal performance and functionality.
Blueprint and C++ Classes
The “Loading Screen with UMG” plugin offers a balanced combination of Blueprint and C++ classes, providing flexibility for developers with varying levels of experience:
- Number of Blueprints: 4 (including example widgets and spinner functionality)
- Number of C++ Classes: 2
Network Replicated
Yes
Supported Development Platforms
The “Loading Screen with UMG” plugin is compatible with all major development platforms supported by Unreal Engine. You can seamlessly integrate it into your project regardless of your target platform.
Supported Target Build Platforms
Windows (Win64), macOS (Mac), Linux, Android,iOS
This extensive platform support ensures that your loading screens will function consistently across various devices and operating systems.
Additional Notes
- The plugin includes an example loading screen widget featuring 12 loading screen images and a customizable spinner material. These examples serve as templates and inspiration for customizing loading screens to suit your project’s needs.
- The “Loading Screen with UMG” plugin empowers developers to create loading screens that not only enhance user experience but also add depth and storytelling elements to their Unreal Engine projects.
代码模块:
- 加载Screenplugin-运行时
经过验证的虚幻引擎版本
- 5.0
- 5.1
- 5.2
- 5.3
请确保您正在使用这些兼容的虚幻引擎版本之一,以获得最佳性能和功能。
蓝图和C++类
“使用UMG加载屏幕”插件提供了蓝图和C++类的平衡组合,为具有不同经验水平的开发人员提供了灵活性:
- 蓝图数量:4(包括示例小部件和微调器功能)
- C++类数:2
网络复制
是的
支持的开发平台
“使用UMG加载屏幕”插件与虚幻引擎支持的所有主要开发平台兼容。 无论您的目标平台如何,您都可以将其无缝集成到您的项目中。
支持的目标构建平台
Windows(Win64),macOS(Mac),Linux,Android,iOS
这种广泛的平台支持可确保您的加载屏幕在各种设备和操作系统上始终如一地运行。
其他注意事项
- 该插件包括一个示例加载屏幕小部件,具有12个加载屏幕图像和一个可定制的微调材料。 这些示例作为模板和灵感,用于自定义加载屏幕以满足您的项目需求。
- “使用UMG加载屏幕”插件使开发人员能够创建加载屏幕,不仅可以增强用户体验,还可以为其虚幻引擎项目添加深度和叙事元素。
Video Tutorial: How to Setup Loading Screen Plugin
The "Loading Screen with UMG" plugin revolutionizes the way you handle loading screens in Unreal Engine. Built on the power of Unreal Motion Graphics (UMG), this versatile plugin empowers developers to create captivating and informative loading screens for both game start-up sequences and map transitions.
Features:
- Widget-Based Loading Screens: Embrace the flexibility of UMG to craft visually stunning and interactive loading screens that engage your players while content loads in the background.
- Customization at Your Fingertips: Tailor loading screens to your project's unique style and narrative. From artwork and branding to informative tips, make loading times an integral part of your game's storytelling.
- Precise Delay Control: Fine-tune loading screen durations with precision, ensuring that players have ample time to appreciate the artwork, read hints, or delve into the lore of your game.
Use Cases:
- Game Development: Seamlessly manage asset loading between levels or during gameplay, enhancing the overall player experience.
- Virtual Reality Experiences: Elevate VR journeys with immersive loading screens that maintain engagement during content loading.
- Architectural Visualization: Create polished presentations by smoothly transitioning between complex architectural models with informative loading screens.
- Simulation and Training: Enhance realism and scalability in training simulations with integrated loading screens, maintaining engagement during data loading.
With an intuitive user interface and extensive customization options, the "Loading Screen with UMG" plugin simplifies the integration of loading screens into your Unreal Engine project. It allows you to create loading screens that captivate, inform, and enrich the player's experience, setting the stage for immersive gameplay moments.
“使用UMG加载屏幕”插件彻底改变了您在虚幻引擎中处理加载屏幕的方式。 这个多功能插件基于虚幻动态图形(UMG)的强大功能,使开发人员能够为游戏启动序列和地图过渡创建引人入胜且信息丰富的加载屏幕。
特征:
- 基于小部件的加载屏幕:采用UMG的灵活性来制作视觉上令人惊叹的交互式加载屏幕,在背景中加载内容时吸引玩家。
- 定制在您的指尖:定制加载屏幕到您的项目独特的风格和叙述。 从艺术品和品牌到信息提示,使加载时间成为游戏故事的一个组成部分。
- 精确的延迟控制:精确调整加载屏幕持续时间,确保玩家有足够的时间欣赏艺术品,阅读提示或深入研究游戏的知识。
用例:
- 游戏开发:无缝管理关卡之间或游戏过程中的资源加载,增强整体玩家体验。
- 虚拟现实体验:提升vr旅程与身临其境的加载屏幕,保持参与内容加载.
- 建筑可视化:通过在具有信息加载屏幕的复杂建筑模型之间平稳过渡,创建精美的演示文稿。
- 模拟和训练:通过集成的加载屏幕增强训练模拟的真实感和可扩展性,在数据加载期间保持参与度。
通过直观的用户界面和广泛的自定义选项,”使用UMG加载屏幕”插件简化了将加载屏幕集成到虚幻引擎项目中的过程。 它允许您创建加载屏幕,吸引,通知和丰富玩家的经验,为身临其境的游戏时刻设置舞台。

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