Features:
- Modular terrain and geometry;
- Lightning;
- Foliage (with density, auto-rotation to floor, random Z-rotation and random size with min and max);
- Activity;
- Save-Load system.
Number of Blueprints: 1 large BP library, 16 BP, 16 Widget BP, 18 different (Structures, data tables, enums);
Input: Mouse & Keyboard;
Network Replicated: No;
Supported Development Platforms: Windows x64;
Supported Target Build Platforms: Tested in Windows x64, but probably will work on other platforms;
Documentation: Commented Blueprints, watch guide.
Support and discuss: Discord
UE4 versions are older than those specified – will not be added. Later versions will be added.
特征:
- 模块化地形和几何;
- 闪电;
- 树叶(密度,自动旋转到地板,随机Z旋转和随机大小与最小和最大);
- 活动;
- 保存-加载系统。
蓝图数目: 1个大型BP库,16个BP,16个小部件BP,18个不同的(结构,数据表,枚举);
输入: 鼠标和键盘;
网络复制:没有;
支持的开发平台: 视窗x64;
支持的目标构建平台: 在Windows x64中测试过,但可能会在其他平台上工作;
文件: 评论蓝图,手表指南。
支持和讨论: 不和谐
UE4版本比指定的版本更早-不会添加。 更高版本将被添加。
***Monthly Unreal Engine Sponsored Content product for August 2021***
Check out F1rstContent's other products here: F1rstContent Content
Create levels in your game!
Asset does not require blueprint knowledge, and also has a detailed guide for implementation in your project.
Despite the fact that the product is already ready, it is still being updated, introducing new features!
To change or add a new object, you just need to add it to the data table and enter the name in the enum file!
You can set geometry, blocky terrain, adjust lighting, use foliage, and different activity.
Actual Version: 4.0
| Watch on YouTube (Demonstrated version: 4.0)
| Windows x64 Executable For testing (Demonstrated version: 4.0)
Support and discuss: Discord
Due to the use of hierarchical meshes, it is possible to maintain a high FPS, even if you have to work with thousands of objects in the frame! The guide also provides a couple of tips for further optimization.
Levels are saved in a separate .sav file, the size of which is well optimized. You can verify this by downloading the demo assembly, creating some level and going to the directory.
"F1LevelEditor \ WindowsNoEditor \ F1LevelEditor \ Saved \ SaveGames"
All textures, models, materials, etc. from the video, screenshots and executable file are included in the asset.
***2021年8月虚幻引擎赞助的月度内容产品***
在这里查看F1rstContent的其他产品: F1rstContent内容
在游戏中创建关卡!
Asset不需要蓝图知识,并且还具有在项目中实施的详细指南。
尽管该产品已经准备就绪,但它仍在更新中,引入新功能!
要更改或添加新对象,您只需将其添加到数据表中,并在枚举文件中输入名称!
您可以设置几何,块状地形,调整照明,使用植物和不同的活动。
实际版本: 4.0
| 在YouTube上观看 (演示版本:4.0)
| 用于测试的Windows x64可执行文件 (演示版本:4.0)
| 指南及更新日志
支持和讨论: 不和谐
由于使用了分层网格,即使您必须使用以下工具,也可以保持较高的FPS 框架中的数千个对象! 该指南还提供了一些进一步优化的提示。
水平被保存在一个单独的。sav文件,其大小得到了很好的优化。 您可以通过下载演示程序集,创建某个级别并转到目录来验证这一点。
“F1leveleditor\WindowsNoEditor\F1leveleditor\Saved\SaveGames”
所有纹理,模型,材料等。 从视频中,屏幕截图和可执行文件包含在资产中。
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