




Features:
- Customizable Size, Color, Spawn counts, velocity, noise strength…
- Optimized asset. you can use this in Game.
- FireBall VFX is working with Blueprint. so it is prove that can be useful in Gameplay
Type of Emitters: (CPU, GPU ) GPU 90%
Number of Unique Effects: 25
Number of Materials: 37
Number of Textures: 48
Number of Blueprints: 13
Number of Unique Meshes: 6
* This asset is not permitted to be used for AI data.
*Dragon Mesh & Animation is not included in VFX asset. Dragon Asset is here :DESERT DRAGON in Characters – UE Marketplace (unrealengine.com)
特征:
- 可定制的大小,颜色,产卵计数,速度,噪音强度…
- 优化资产。 你可以在游戏中使用这个。
- FireBall VFX正在使用蓝图。 所以它被证明可以在游戏中有用
发射器类型:(CPU,GPU)GPU90%
独特效果数量:25
材料数量:37
纹理数量:48
蓝图数目:13
唯一网格数:6
*此资产不允许用于AI数据。
*龙网格和动画不包括在特效资源中。 龙资产在这里 :角色中的沙漠龙-UE市场(unrealengine.com)
VFX for Dragon. Ice & Fire
Ice Breath, Fire Breath, Nose Breath, Fire Ball, Ice Ball, Ice explosion, Fire explosion, Claw attack, bite, Death dissolve.
Overview Video : https://youtu.be/OGtN-c9OjxE
How to Customize it? 01:33 check the video.Features:
-
Customizable Size, Color, Spawn counts, velocity, noise strength…
-
Optimized asset. you can use this in Game.
-
FireBall VFX is working with Blueprint. so it is prove that can be useful in Gameplay
Type of Emitters: (CPU, GPU ) GPU 90%
Number of Unique Effects: 25
Number of Materials: 37
Number of Textures: 48
Number of Blueprints: 13
Number of Unique Meshes: 6
* This asset is not permitted to be used for AI data.
*Dragon Mesh & Animation is not included in VFX asset. Dragon Asset is here :DESERT DRAGON in Characters – UE Marketplace (unrealengine.com)
特效龙。 冰与火
冰息,火息,鼻息,火球,冰球,冰爆炸,火爆炸,爪攻击,咬,死亡溶解。
概览短片 : https://youtu.be/OGtN-c9OjxE
如何自定义它? 01:33 检查视频。特征:
-
可定制的大小,颜色,产卵计数,速度,噪音强度…
-
优化资产。 你可以在游戏中使用这个。
-
FireBall VFX正在使用蓝图。 所以它被证明可以在游戏中是有用的
发射器类型:(CPU,GPU)GPU90%
独特效果数量:25
材料数量:37
纹理数量:48
蓝图数目:13
唯一网格数:6
*此资产不允许用于AI数据。
*龙网格和动画不包括在特效资源中。 龙资产在这里 :角色中的沙漠龙-UE市场(unrealengine.com)

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