Features:

  • A dynamic flashbang stun effect based on distance/view angle from the detonation

  • Post-process based blinding/afterimage, using a render texture to capture the instant before the explosion

  • Hearing damage that will duck/filter noises in the environment over the duration of the stun effect

  • Scorch marks and smoke particles left behind

Includes:

  • Demo map

  • Mannequin Grenade (1 Static Mesh + Texture/Material)

  • 3 Blueprints (1 Character, 1 Grenade, 1 Camera Shake)

  • 7 Float Curves for tweaking the effect in various ways

  • 6 Sound Effects

  • 2 VFX Materials (Smoke & Scorch)

  • 1 Post Process Material

  • 1 Niagara Particle System

Input: Keyboard/Mouse/Gamepad

VR-Ready: Not yet. I’m looking into it!

Network Replicated: Yes

Supported Development Platforms: Windows 32/64-bit, MacOS

Flashbang VFX is documented internally via Blueprint comments and variable/function descriptions, and you can find further documentation by following this link.

If you have a question about the system and how it works, please reach out to support@techarthub.com.

特征:

  • 基于爆震距离/视角的动态闪光击晕效果

  • 基于后处理的致盲/残像,使用渲染纹理捕捉爆炸前的瞬间

  • 在眩晕效果持续时间内,会抑制/过滤环境中的噪音的听力损伤

  • 留下的焦痕和烟尘

包括:

  • 示范地图

  • 人体模型手榴弹(1静态网格+纹理/材料)

  • 3个蓝图(1个角色,1个手榴弹,1个相机抖动)

  • 7个浮动曲线,用于以各种方式调整效果

  • 6音效

  • 2种特效材料(烟焦)

  • 1后处理材料

  • 1尼亚加拉粒子系统

输入: 键盘/鼠标/游戏手柄

VR-准备就绪: 還沒有。. 我在调查!

网络复制: 是的

支持的开发平台: Windows32/64位,MacOS

Flashbang VFX通过蓝图注释和变量/函数描述在内部记录,您可以通过 跟随这个链接。

如果您对系统及其工作原理有疑问,请联系 support@techarthub.com…

Overview video | Playable demo | Documentation

Flashbang VFX is post process material-based system that produces the first-person audiovisual impact of a stun grenade detonation. The intensity of the effect is calculated based on line-of-sight, distance, and view angle from the explosion. It’s controlled via a series of float curves (distance, angle, afterimage intensity etc.) which makes it very easy to balance the effect to suit your project.

If you have any questions or would like to request changes/updates, please reach out. If something doesn’t seem right to you, you’re likely not the only one!

Email: support@techarthub.com

Discord: https://discord.gg/9gg8qARMYX

Update history:

  • 1.2 (2024-10-24) Moved aberration/blur effects to the scene capture for better performance

  • 1.1 (2022-04-05) Replication added

  • 1.01 (2022-03-13) Small fixes

  • 1.0 (2022-03-11) Initial 4.26-4.27 release

This project was generously supported by my Patrons at www.patreon.com/techarthub

概览短片 | 可玩演示 | 文件

Flashbang VFX是基于后期处理材料的系统,产生眩晕手榴弹爆炸的第一人称视听效果。 根据爆炸的视线、距离和视角计算效果的强度。 它通过一系列浮子曲线(距离,角度,余像强度等)进行控制。 这使得它很容易平衡效果,以适应您的项目。

如果您有任何问题或想要求更改/更新,请联系。 如果你觉得有些不对劲,你可能不是唯一一个!

电邮: support@techarthub.com

不和谐: https://discord.gg/9gg8qARMYX

更新历史:

  • 1.2 (2024-10-24) 将像差/模糊效果移动到场景捕捉中,以获得更好的性能

  • 1.1 (2022-04-05)新增复制

  • 1.01 (2022-03-13)小修正

  • 1.0 (2022-03-11)初始4.26-4.27版本

这项计划得到了我的赞助人的慷慨支持。 www.patreon.com/techarthub

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