Code Modules: WindowCapture2D

Supported Development Platforms: Windows11

Supported Target Build Platforms: Windows11

Documentation: https://www.ayumaxsoft.com/windowcapture2d/

YouTube: https://youtu.be/_PfEGNK4I_E

Example Project:https://github.com/ayumax/WindowCapture2D

Changelog

[06/04/2025]

  • v2.0.4 is now compatible with UE5.6

[05/19/2025] Version 2.0.4 (5.3, 5.4, 5.5)

  • Fixed a problem preventing window capture on some PC

[05/13/2025] Version 2.0.0 (5.3, 5.4, 5.5)

  • Equipped with window capture functionality optimized for Unreal Engine 5

  • Implemented high-speed capture functionality using the WinRT API

[12/28/2021] Version 1.0.2: (4.25, 4.26, 4.27)

  • Fixed a bug that caused the game to crash when stopped.

[11/12/2019] Version 1.0.1: (4.22, 4.23)

  • Fixed a crash that occurred when accessing a discarded texture

(06/19/2019) Version 1.00:(4.22)

  • Initial release

Code Modules: WindowCapture2D

Supported Development Platforms: Windows11

Supported Target Build Platforms: Windows11

Documentation: https://www.ayumaxsoft.com/windowcapture2d/

YouTube: https://youtu.be/_PfEGNK4I_E

Example Project:https://github.com/ayumax/WindowCapture2D

Changelog

[06/04/2025]

  • v2.0.4 is now compatible with UE5.6

[05/19/2025] Version 2.0.4 (5.3, 5.4, 5.5)

  • Fixed a problem preventing window capture on some PC

[05/13/2025] Version 2.0.0 (5.3, 5.4, 5.5)

  • Equipped with window capture functionality optimized for Unreal Engine 5

  • Implemented high-speed capture functionality using the WinRT API

[12/28/2021] Version 1.0.2: (4.25, 4.26, 4.27)

  • Fixed a bug that caused the game to crash when stopped.

[11/12/2019] Version 1.0.1: (4.22, 4.23)

  • Fixed a crash that occurred when accessing a discarded texture

(06/19/2019) Version 1.00:(4.22)

  • Initial release

WindowCapture2D

WindowCapture2D is a high-performance window capture plugin for Unreal Engine. On Windows, it allows you to capture any window with low latency and high performance, and render the captured image in real-time onto 3D meshes or UMG.

This plugin specializes in “real-time transfer of any window and integration into 3D/UMG.” It provides expertise and flexibility especially for VR/AR projects and interactive business applications.

Main Features
  • Low latency & high performance: Optimized for UE5, enabling smooth real-time transfer.

  • Background window capture: Can capture inactive windows as well.

  • Flexible title matching: Supports perfect, partial, and regular expression matches for window titles.

  • Direct rendering to 3D/UMG: Captured images can be displayed directly in Unreal Engine’s 3D space or UI.

  • Supports both Blueprint and C++: Designed for both programmers and no-code users.

Example Use Cases
  • Integrating PC apps or desktop screens into VR/AR spaces

  • Real-time display of external app information in games

  • Business simulations and other scenarios that require multi-app integration

Notes
  • This plugin is for Windows only. Some windows may not be capturable, and high-resolution environments may require a high-performance CPU/GPU.

  • Before purchasing, we recommend usingthe tester application to check if the window you want to capture can be captured with this plugin.

  • As of version v2.0.0, only window capture is supported. Desktop capture is not supported.

  • Version 2.0.0 brings significant improvements in stability and performance compared to Version 1.0.x.

About the Open Source Version

This plugin is also available as open source under the MIT License on GitHub.

  • If you use the GitHub version, you need to build it yourself from the source code.

WindowCapture2D

WindowCapture2D is a high-performance window capture plugin for Unreal Engine. On Windows, it allows you to capture any window with low latency and high performance, and render the captured image in real-time onto 3D meshes or UMG.

This plugin specializes in “real-time transfer of any window and integration into 3D/UMG.” It provides expertise and flexibility especially for VR/AR projects and interactive business applications.

Main Features
  • Low latency & high performance: Optimized for UE5, enabling smooth real-time transfer.

  • Background window capture: Can capture inactive windows as well.

  • Flexible title matching: Supports perfect, partial, and regular expression matches for window titles.

  • Direct rendering to 3D/UMG: Captured images can be displayed directly in Unreal Engine’s 3D space or UI.

  • Supports both Blueprint and C++: Designed for both programmers and no-code users.

Example Use Cases
  • Integrating PC apps or desktop screens into VR/AR spaces

  • Real-time display of external app information in games

  • Business simulations and other scenarios that require multi-app integration

Notes
  • This plugin is for Windows only. Some windows may not be capturable, and high-resolution environments may require a high-performance CPU/GPU.

  • Before purchasing, we recommend usingthe tester application to check if the window you want to capture can be captured with this plugin.

  • As of version v2.0.0, only window capture is supported. Desktop capture is not supported.

  • Version 2.0.0 brings significant improvements in stability and performance compared to Version 1.0.x.

About the Open Source Version

This plugin is also available as open source under the MIT License on GitHub.

  • If you use the GitHub version, you need to build it yourself from the source code.

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