




- Procedural Animation – Component-based, Easy Integration.
- Live Editor – Adjust animations in runtime editor.
- Locomotion – True fps, omni movement, crouch.
- Actions – Walk, run, jump, aim, reload, fire, ADS, sway, akimbo.
- Weapons – Rifle, shotgun, sniper, pistol, grenade, knife.
- Compatibility – UE5 Manny, Control Rig, Metahuman.
- Mechanics – Recoil recovery, dual-mag reload.
- Systems – HUD, menus, inventory, save/load.
- FX – Muzzle flash, casings, blood, decals.
- Bodycam Mode – Freeaim and motion.
- Zombie Mode – AI enemies & blood.
- Multiplayer – Full replication.
- IK – Wall blocking, hand IK.
Number of Blueprints: 90
Network Replicated: Yes
Special Thanks
- Sniper Model: “Sniper” by DJMaesen, licensed under CC Attribution. Changes Made: Scope Removed
- Scope Model: “ACOG Scope” by Kevin Perlado, licensed under CC Attribution. Changes Made: Trademarks Removed
- Procedural Animation – Component-based, Easy Integration.
- Live Editor – Adjust animations in runtime editor.
- Locomotion – True fps, omni movement, crouch.
- Actions – Walk, run, jump, aim, reload, fire, ADS, sway, akimbo.
- Weapons – Rifle, shotgun, sniper, pistol, grenade, knife.
- Compatibility – UE5 Manny, Control Rig, Metahuman.
- Mechanics – Recoil recovery, dual-mag reload.
- Systems – HUD, menus, inventory, save/load.
- FX – Muzzle flash, casings, blood, decals.
- Bodycam Mode – Freeaim and motion.
- Zombie Mode – AI enemies & blood.
- Multiplayer – Full replication.
- IK – Wall blocking, hand IK.
Number of Blueprints: 90
Network Replicated: Yes
Special Thanks
- Sniper Model: “Sniper” by DJMaesen, licensed under CC Attribution. Changes Made: Scope Removed
- Scope Model: “ACOG Scope” by Kevin Perlado, licensed under CC Attribution. Changes Made: Trademarks Removed
WATCH THE 👇 SHOWCASE VIDEO PLAY THE 👇 DEMO
🔗 SHOWCASE 🔗 DEMO
What Makes This Kit Unique?
Component-based, runtime-editable Procedural animations, full multiplayer & singleplayer zombie mode, and a complete FPS foundation where all core actions work seamlessly together — Advanced FPS Gameplay, constant updates, and a 500+ dev community.
• Multiplayer Ready – Full Replication Support For Weapons, Animations, Locomotion, Inventory, HUD & Menus. Built For Co-op And Competitive Projects.
• Singleplayer Zombie Mode – Ready out-of-the-box with AI enemies, spawning, reactions & blood decals.
• Component-Based Procedural Animation – Easy To Integrate Into Any Project; One Reload & Base Pose Is Enough For New Weapons.
• Full Animation Suite – Idle, Walk, Run, Jump, Lean, Aim, ADS Fire, Reloads, Sway, Dual Wield & More.
• Combat-Ready Arsenal – Rifle, Shotgun, Sniper, Pistol, Grenade & Knife Animations Included.
• Advanced Locomotion – True First Person, Crouch, IK Wall-Blocking, Recoil With Recovery, Dual-Mag Reload.
• Complete FPS Systems – Weapon Inventory (Save/Load), Crosshair & HUD, Menu & Settings Built-In.
• AAA FX & Systems – Muzzle Flash, Bullet Casings, Blood Decals, Smart Enemy Reactions.
• Compatibility – UE5 Manny Retargeter, Metahuman, IK_Hand_Gun AnimBP, Control Rig Support.
• Constant Updates – Dozens Of Improvements Since Release, With New Features Added Monthly.
• Gasp Integration – Integrate with “Game Animation Sample Pack” in 5 minutes. More integrations for Fab assets coming soon!
📈 Trusted by 500+ developers and powering hundreds of successful FPS projects.
🔗JOIN DISCORD👇
TUTORIAL (How to Change and Add Weapon Mesh)
Important Notes:
⚠️ Don’t forget to add it to your WISHLIST!
⚠️ Demo Environment Assets Not Included
⚠️ This project uses the Animation Warping plugin for character movement.
⚠️ This kit is ONLY compatible with UE4-UE5 Manny skeletons. Other skeletons are NOT supported under any circumstances.
⚠️ This kit is the non-bodycam version of the Multiplayer Bodycam product and the replicated version of the Procedural FPS Kit.
WATCH THE 👇 SHOWCASE VIDEO PLAY THE 👇 DEMO
🔗 SHOWCASE 🔗 DEMO
What Makes This Kit Unique?
Component-based, runtime-editable Procedural animations, full multiplayer & singleplayer zombie mode, and a complete FPS foundation where all core actions work seamlessly together — Advanced FPS Gameplay, constant updates, and a 500+ dev community.
• Multiplayer Ready – Full Replication Support For Weapons, Animations, Locomotion, Inventory, HUD & Menus. Built For Co-op And Competitive Projects.
• Singleplayer Zombie Mode – Ready out-of-the-box with AI enemies, spawning, reactions & blood decals.
• Component-Based Procedural Animation – Easy To Integrate Into Any Project; One Reload & Base Pose Is Enough For New Weapons.
• Full Animation Suite – Idle, Walk, Run, Jump, Lean, Aim, ADS Fire, Reloads, Sway, Dual Wield & More.
• Combat-Ready Arsenal – Rifle, Shotgun, Sniper, Pistol, Grenade & Knife Animations Included.
• Advanced Locomotion – True First Person, Crouch, IK Wall-Blocking, Recoil With Recovery, Dual-Mag Reload.
• Complete FPS Systems – Weapon Inventory (Save/Load), Crosshair & HUD, Menu & Settings Built-In.
• AAA FX & Systems – Muzzle Flash, Bullet Casings, Blood Decals, Smart Enemy Reactions.
• Compatibility – UE5 Manny Retargeter, Metahuman, IK_Hand_Gun AnimBP, Control Rig Support.
• Constant Updates – Dozens Of Improvements Since Release, With New Features Added Monthly.
• Gasp Integration – Integrate with “Game Animation Sample Pack” in 5 minutes. More integrations for Fab assets coming soon!
📈 Trusted by 500+ developers and powering hundreds of successful FPS projects.
🔗JOIN DISCORD👇
TUTORIAL (How to Change and Add Weapon Mesh)
Important Notes:
⚠️ Don’t forget to add it to your WISHLIST!
⚠️ Demo Environment Assets Not Included
⚠️ This project uses the Animation Warping plugin for character movement.
⚠️ This kit is ONLY compatible with UE4-UE5 Manny skeletons. Other skeletons are NOT supported under any circumstances.
⚠️ This kit is the non-bodycam version of the Multiplayer Bodycam product and the replicated version of the Procedural FPS Kit.

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