




Features:
- High Quality Materials
- Full Parametric, Controllable and Customizable Materials
- High Quality Texture Sets
Number of Unique Meshes: 74
Blueprints: 3
Maps: 2 (1 Showcase, 1 Render Scene)
Collision: Yes, automatically generated
Vertex Count: 24 – 6,052
Triangle Count: 12 – 5,660
LODs: No
Number of Materials and Material Instances: 7 (1 Master Material, 5 Material Instances, 1 Basic Material)
Number of Textures: 15
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Features:
- High Quality Materials
- Full Parametric, Controllable and Customizable Materials
- High Quality Texture Sets
Number of Unique Meshes: 74
Blueprints: 3
Maps: 2 (1 Showcase, 1 Render Scene)
Collision: Yes, automatically generated
Vertex Count: 24 – 6,052
Triangle Count: 12 – 5,660
LODs: No
Number of Materials and Material Instances: 7 (1 Master Material, 5 Material Instances, 1 Basic Material)
Number of Textures: 15
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
More than 70 trash models and 3 blueprints prepared. It allows full control over the materials due to its parametric and detailed material structure. High quality but low poly models fully optimized for games. It is quite cheap due to the low number of texture sets.
Features:
-
High Quality Materials
-
Full Parametric, Controllable and Customizable Materials
-
High Quality Texture Sets
Number of Unique Meshes: 74
Blueprints: 3
Maps: 2 (1 Showcase, 1 Render Scene)
Collision: Yes, automatically generated
Vertex Count: 24 – 6,052
Triangle Count: 12 – 5,660
LODs: No
Number of Materials and Material Instances: 7 (1 Master Material, 5 Material Instances, 1 Basic Material)
Number of Textures: 15
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
More than 70 trash models and 3 blueprints prepared. It allows full control over the materials due to its parametric and detailed material structure. High quality but low poly models fully optimized for games. It is quite cheap due to the low number of texture sets.
Features:
-
High Quality Materials
-
Full Parametric, Controllable and Customizable Materials
-
High Quality Texture Sets
Number of Unique Meshes: 74
Blueprints: 3
Maps: 2 (1 Showcase, 1 Render Scene)
Collision: Yes, automatically generated
Vertex Count: 24 – 6,052
Triangle Count: 12 – 5,660
LODs: No
Number of Materials and Material Instances: 7 (1 Master Material, 5 Material Instances, 1 Basic Material)
Number of Textures: 15
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes

评论(0)