Number of Blueprints: 3
Number of Structures: 4
Number of Data Tables: 2
Number of Materials: 4
Number of Materials Instanse: 46
Number of Static meshes: 19
Input: Keyboard, Mouse, Gamepad
Network Replicated: Yes
Supported Development Platforms: Tested only on Windows
Documentation: link
蓝图数目:3
结构数目:4
数据表数:2
材料数量:4
材料数量:46
静态网格数:19
输入:键盘,鼠标,游戏手柄
网络复制:是
支持的开发平台:仅在Windows上测试
文件: 连结





Demonstration: link
Documentation: link
Demo: link
Features:
- Seedling, gathering, watering, fertilizer, a system of beds
- Simple addition of your plants The ability to fine-tune for each plant. For example, growth time, harvested items, amount of water consumed, appearance when: watering, drying, readiness for gathering, when the plant rotted. And much more. All of these settings are optional
- Multiplayer support
- Easy integration with third-party inventory systems. The documentation describes how to configure to work with ActionRPGInventorySystem
- Saving and loading
- 19 different meshes
- Plants, beds, a watering can with a bag of fertilizers and 2 particles systems
- Smooth change of lods for trees (i.e. all plants are stationary objects)
示范表演: 连结
文件: 连结
示范: 连结
特征:
- 幼苗,收集,浇水,肥料,床系统
- 简单的添加你的植物的能力,微调每个植物. 例如,生长时间,收获的项目,消耗的水量,外观时:浇水,干燥,准备收集,当植物腐烂。 还有更多。 所有这些设置都是可选的
- 多人游戏支持
- 与第三方库存系统轻松集成。 该文档描述了如何配置为使用ActionRPGInventorySystem
- 保存和加载
- 19种不同的网格
- 植物,床,一个喷壶,一袋肥料和2个颗粒系统
- 树木的lod平滑变化(即所有植物都是静止物体)
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