Number of Blueprints: 3

Number of Structures: 4

Number of Data Tables: 2

Number of Materials: 4

Number of Materials Instanse: 46

Number of Static meshes: 19

Input: Keyboard, Mouse, Gamepad

Network Replicated: Yes

Supported Development Platforms: Tested only on Windows

Documentation: link

蓝图数目:3

结构数目:4

数据表数:2

材料数量:4

材料数量:46

静态网格数:19

输入:键盘,鼠标,游戏手柄

网络复制:是

支持的开发平台:仅在Windows上测试

文件: 连结










Demonstration: link

Documentation: link

Demo: link

Features:

  • Seedling, gathering, watering, fertilizer, a system of beds
  • Simple addition of your plants The ability to fine-tune for each plant. For example, growth time, harvested items, amount of water consumed, appearance when: watering, drying, readiness for gathering, when the plant rotted. And much more. All of these settings are optional
  • Multiplayer support
  • Easy integration with third-party inventory systems. The documentation describes how to configure to work with ActionRPGInventorySystem
  • Saving and loading
  • 19 different meshes
  • Plants, beds, a watering can with a bag of fertilizers and 2 particles systems
  • Smooth change of lods for trees (i.e. all plants are stationary objects)

示范表演: 连结

文件: 连结

示范: 连结

特征:

  • 幼苗,收集,浇水,肥料,床系统
  • 简单的添加你的植物的能力,微调每个植物. 例如,生长时间,收获的项目,消耗的水量,外观时:浇水,干燥,准备收集,当植物腐烂。 还有更多。 所有这些设置都是可选的
  • 多人游戏支持
  • 与第三方库存系统轻松集成。 该文档描述了如何配置为使用ActionRPGInventorySystem
  • 保存和加载
  • 19种不同的网格
  • 植物,床,一个喷壶,一袋肥料和2个颗粒系统
  • 树木的lod平滑变化(即所有植物都是静止物体)
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