Features:
- Very simple Semi-Auto Gun Mechanic (Aim, Shoot)
- Simple animation blueprint
- Character blueprint with dynamic crosshairs:
- Simulate Recoil when shooting (Does not affect player aim)
- Sway when moving Mouse (affects Player aim, can be turned ON / OFF)
- Bounce when Character is walking (Does not affect player aim)
- Seven Styles (13 Textures)
- Simple target blueprint
- Very simple gun mesh
- A free hat (Mesh)
Number of Blueprints: 3
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Detailed Comments are in the “ThirdPersonCharacterWithSights” Blueprint.
特征:
- 非常简单的半自动枪技工(瞄准,射击)
- 简单动画蓝图
- 具有动态十字线的角色蓝图:
- 射击时模拟后坐力(不影响玩家瞄准)
- 移动鼠标时摇摆(影响玩家瞄准,可以打开/关闭)
- 角色行走时弹跳(不影响玩家瞄准)
- 七种风格(13种纹理)
- 简单目标蓝图
- 非常简单的枪网
- 免费帽子(网)
蓝图数目:3
输入:键盘,鼠标
网络复制:没有
支持的开发平台:
Windows:是的
Mac:是的
文档:详细注释在”ThirdPersonCharacterWithSights”蓝图中。
This Project was made to recreate aiming down sights in third person and make gunplay more immersive. The dynamic crosshair simulate recoil, gun sway and bounce while walking. It includes seven “sight styles” to fit your gun or you can easily add your own textures.
VideoPreview: https://youtu.be/YIjo3KAzs4M
Please Note:
Engine Version 4.27 required
This project is centered around the dynamic crosshairs. Do not expect a full-grown third person shooter template. However you could use this as a base to build one. Everything is commented in Detail but some experience in blueprint scripting / Unreal Engine is required if you want to make changes or implement this into another project.
这个项目的目的是用第三人称再现瞄准目标,使枪战更加身临其境。 动态十字准线模拟行走时的后坐力,枪摆动和弹跳。 它包括七种”瞄准器样式”,以适应您的枪,或者您可以轻松添加自己的纹理。
视频视图: https://youtu.be/YIjo3KAzs4M
请注意:
引擎版本4.27所需
该项目以动态十字线为中心。 不要指望一个完整的第三人称射击游戏模板。 但是,您可以使用此作为基础来构建一个。 所有内容都有详细注释,但如果您想进行更改或将其实施到另一个项目中,则需要具有蓝图脚本/虚幻引擎方面的一些经验。
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