Kit System add Main Menu, Option/Pause Menu, Chat, Inventory, Light, Ping and door system to your game
套件系统将主菜单,选项/暂停菜单,聊天,库存,灯光,Ping和门系统添加到您的游戏中
Beware, can override project inputs, use the old input system (EIS can be added by following the documentation)
Generals
- Fully compatible with EOS, AWS, Steam, Advanced “Steam” Sessions plugin, etc
- Easy to customize and expend with custom functionality
- The asset does not need many changes, adapt titles, settings and inputs
- Clean Blueprint with comments
Main Menu System
- Allow you to change your settings (Control, Audio, Display, Graphic and Gameplay) at runtime
- Create new Action/Axis mapping setting | Graphic/Display setting | Sound setting | Interface & Gameplay setting
- Rename for keybinding shortcut
- Settings are saved on disk and re-applied when game start
- And more
Inventory System
- Inventory & Personal storage system
- Easily add new item with Datatable
- Examine and Combine item
- Quick slot/Drag & Drop
- And more
Chat System
- Supports multiple channels, new channel can be easily added
- Commands, there are already existing commands, new command can be easily added
- And more
Ping System
- Pings/Markers can be only visible to specific group, player or all players
- And more
Light System
- Point & Spot light blueprints.
- Custom Static Mesh, Colors, Emissive & More for Light or Light Switch blueprints
- Various Light behaviour : Default, Flicker, Pulsing, Siren or FadeInOut
- And more
Player Name System
- Nameplate for player or NPC, global or proximity (Fade radius can be easily changed/removed)
- VoiP/Write communication icon (Can be easily changed/disabled)
- And more
注意,可以复盖项目输入,使用旧的输入系统(EIS可以按照文档添加)
将军
- 完全兼容EOS,AWS,Steam,高级”Steam”Sessions插件等
- 易于自定义和使用自定义功能扩展
- 该资产不需要太多的变化,适应标题,设置和输入
- 清洁蓝图与评论
主菜单系统
- 允许您在运行时更改设置(控制、音频、显示、图形和游戏性)
- 创建新的动作/轴映射设置/图形/显示设置/声音设置/界面和游戏设置
- 重命名键绑定快捷方式
- 设置保存在磁盘上,并在游戏开始时重新应用
- 和更多
存货系统
- 存货清单 & 个人的 储存系统
- 使用Datatable轻松添加新项目
- 检查并合并项目
- 快速插槽/拖放
- 和更多
聊天系统
- 支持多个通道,新的通道可以很容易地添加
- 命令,已经有现有的命令,新的命令可以很容易地添加
- 和更多
Ping系统
- Ping/标记只能对特定的组、玩家或所有玩家可见
- 和更多
灯光系统
- 点和聚光灯蓝图。
- 自定义静态网格体,颜色,发光&更多的光或光开关蓝图
- 各种灯光行为:默认、闪烁、脉冲、警笛或消失
- 和更多
球员姓名系统
- 玩家或NPC的铭牌,全局或接近(淡入淡出半径可以很容易地改变/删除)
- VoiP/写通信图标(可以轻松更改/禁用)
- 和更多





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You will find here a kit system with the following assets, everything has been reworked and refined so that everything works in harmony.
Complete Menu System (With an Option/Pause Menu) :
Here you will find a complete main menu that allows you to create/continue/load your game, create/join a multiplayer server, display the news of your game, display the credits of your project and many more features…
This asset includes full gamepad support, with a complete options menu will all the settings you’ll need to configure your controls, audio, graphics, key bindings, and more…
The widgets you’ll need to configure your controls, graphics, audio, and game settings are already pre-made.
This asset add a ping system to your game that allows you to ping a location or an actor, markers are already available like team player markers, marker attached to an actor to make it a target, personal marker to mark a location (Can set custom texture), etc…
Complete Lights System (Interactive Light) :
Complete Interactive Lights System allows you to control your lights, you can easily turn them on or off with an interactive switcher and/or a switcher zone. The system is fully replicated and can be used in a multiplayer game, no action is required, everything is already configured for single or multiplayer project.
You will find Light & Switcher blueprints with all parameters you need for your game, some template are already pre-made and ready to use, new light can be easily added.
The Complete Chat System add a chat to your game that allows you to send messages globally for everyone, proximity for nearby players, to the team for players in your team and to send private messages to other players, you can easily remove or add new channel.
The Complete Chat System comes with command and emote systems that are already set up, you can easily add or remove new commands or emotes, everything is in the documentation to help you configure the asset, the chat also allows you to set a spam prevention that stops users from spamming with a cooldown for x seconds, the messages are automatically saved and loaded (can be easily disabled) and a parameter widget is present and already configured, new parameters can be easily added.
If you’re looking to get a head start in your next game, this inventory is for you, the loot and storage are replicated which allows the inventory system to be used in any game, the inventory system uses components to manage player inventory and storage, which makes the system easy to integrate and use with an existing project, the inventory system is ready to be integrated into your game.
This asset adds inventory, personal storage, storage, inventory and items to your game, this asset can be easily and completely customized, it can also be integrated into your game without having to modify it, adding and edit items is very easy with the datatable system.
With this asset you can easily show the name, the level and a VoiP/Write communication icon over the head, compatible with multiplayer, coop and solo game, there are already some effects available and new ones can be easily added.
Fully optimized without event tick, you can choose between global, proximity and/or team nameplate (Fade radius can be easily changed), the project is network replicated and works with steam gametags.
Complete Door System (Without Lockpick) :
If you are looking for a very light weight and complete door system, this asset is for you !, This asset has multiple doors with a lot of settings, everything is ready for a multiplayer game (Fully replicated) or a single player game.
This asset will save you a precious time in setting up your door system, the asset is simple and easy to use, with the documentation, you can easily implement the asset with your project, the asset requires a few clicks to be set-up.
Come with features like : single/double door, left/right & top/bottom sliding door, automatic door, open & close with the player collision, save system (With replication on save & load), locked system (Key/item/card, remote button, code with a keypad…), and more…
您有任何问题、建议或问题吗? 加入不和谐
您将在这里找到一个包含以下资产的套件系统,所有内容都经过了重新设计和完善,以便所有内容都能和谐地工作。
在这里你会发现一个完整的主菜单,允许你创建/继续/加载你的游戏,创建/加入多人游戏服务器,显示你的游戏的新闻,显示你的项目的学分和更多的功能。..
该资产包括完整的游戏手柄支持,完整的选项菜单将配置控件,音频,图形,键绑定等所需的所有设置。..
您需要配置控件、图形、音频和游戏设置的小部件已经预先制作好了。
这个资源为你的游戏添加了一个ping系统,允许你ping一个位置或一个演员,标记已经可用,如团队球员标记,标记附加到一个演员使它成为一个目标,个人标记标记一个位置(可以设置自定义纹理)等。..
完整的交互式灯光系统允许您控制灯光,您可以通过交互式切换器和/或切换器区域轻松打开或关闭灯光。 该系统是完全复制的,可以在多人游戏中使用,不需要任何操作,所有的东西都已经配置为单人或多人项目。
你会发现光和切换蓝图与所有参数,你需要为你的游戏,一些模板已经预先制作和准备使用,新的光可以很容易地添加。
完整的聊天系统 :
完整的聊天系统将聊天添加到您的游戏中,允许您为所有人发送全球消息,为附近的玩家发送消息,为团队中的玩家发送消息,并向其他玩家发送私人消息,您可以轻松删除或添加新的频道。
完整的聊天系统带有已经设置的命令和emote系统,您可以轻松添加或删除新的命令或emote,文档中的所有内容都可以帮助您配置资产,聊天还允许您设置垃圾邮件预防,阻止用户在x秒的冷却时间内发送垃圾邮件,消息会自动保存和加载(可以很容易地禁用),并且参数小部件存在并已经配置,新的参数可以很容易地添加。
存货系统 :
如果您希望在下一场比赛中领先,这个库存适合您,战利品和存储被复制,允许库存系统在任何游戏中使用,库存系统使用组件来管理玩家库存和存储,这
此资产为您的游戏添加库存,个人存储,存储,库存和物品,此资产可以轻松完全定制,也可以集成到您的游戏中,而无需修改它,添加和编辑物品非常容易与datatable
球员姓名系统 :
有了这个资产,你可以很容易地显示名称,水平和一个VoiP/写通信图标在头上,兼容多人游戏,coop和独奏游戏,已经有一些效果可用,新的可以很容易地添加。
完全优化没有事件打勾,您可以选择全局,接近和/或团队铭牌(淡入淡出半径可以很容易地改变),该项目是网络复制和工作与蒸汽配子。
完整的门系统 (没有Lockpick) :
如果您正在寻找一个非常轻的重量和完整的门系统,这个资产是为您!,这个资产有多个门有很多设置,一切都准备好一个多人游戏(完全复制)或单人游戏。
该资产将为您节省设置门系统的宝贵时间,该资产简单易用,通过文档,您可以轻松地使用项目实现该资产,该资产需要单击几下才能设置。
具有以下功能:单/双门,左/右和上/下滑动门,自动门,打开和关闭播放器碰撞,保存系统(保存和加载复制),锁定系统(钥匙/物品/卡,远程按钮,带键盘的代码。..),以及更多。..

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