Features:

  • 100% blueprints
  • Easy migration
  • All systems compatible with Third Person, First Person and Top Down
  • Openable doors and windows
  • Swing door with physics
  • Interactive triggers: Number pads, buttons, terminals (With 3D widgets), levers, pressure plates and more
  • Interactive items with physics
  • Full inventory system with weight, inventory UI, and journal and item inspection
  • Examples of consumable items
  • Item container
  • Grabbable physics objects
  • Interactive furniture: Drawers, Cupboards and Chests
  • Interactive lights
  • Elevators based on spline movement
  • Key system for doors and other objects
  • All systems are based on Actor Components and Blueprint Interfaces

NEW (3.0) – UE5 ONLY:

  • Triggers now can have multiple behaviors and actions
  • Reworked logic for the inventory component and container component
  • Icons for inventory and equipment
  • Reworked stats component
  • Reworked logic for doors and other actions
  • New weapon system (With grenades)
  • New ability system
  • New target/damage trigger
  • New action example: Bridge
  • New terminal trigger with item interaction (Like a external media)
  • New enhanced input
  • Improvements for the interaction component
  • Lyra-based animation
  • General adjustments for Unreal Engine 5

Number of Blueprints: 115

Input: Keyboard, Mouse, Gamepad

Network Replicated: No

Supported Development Platforms:

Platforms: Windows | Linux

特征:

  • 100%蓝图
  • 轻松迁移
  • 所有系统兼容第三人称,第一人称和自上而下
  • 可打开的门窗
  • 旋转门与物理
  • 交互式触发器:数字垫、按钮、终端(带有3d小部件)、杠杆、压力板等
  • 与物理互动项目
  • 全库存系统,包括重量、库存UI、日志和项目检查
  • 消耗品的例子
  • 物品容器
  • 可抓取物理对象
  • 互动家具:抽屉、橱柜和箱子
  • 互动灯光
  • 基于花键运动的电梯
  • 门和其他物体的钥匙系统
  • 所有系统都基于Actor组件和蓝图接口

新(3.0)-仅限UE5:

  • 触发器现在可以有多个行为和操作
  • 清单组件和容器组件的返工逻辑
  • 库存和设备的图标
  • 重新工作的统计组件
  • 为门和其他操作重新编写逻辑
  • 新武器系统(带手榴弹)
  • 新能力系统
  • 新目标/伤害触发
  • 新动作示例:Bridge
  • 带有项目交互的新终端触发器(如外部媒体)
  • 新的增强输入
  • 交互组件的改进
  • 基于天琴座的动画
  • 虚幻引擎5的一般调整

蓝图数目: 115

输入: 键盘,鼠标,游戏手柄

网络复制: 非也。

支持的开发平台:

平台: Windows/Linux










Playable demo: UE4 | UE5

Videos (Demo + Tutorials): UE4 | UE5

Forum page: Link

Discord: Link

Interactive Objects System is a fully customizable and modular system for interaction with objects, triggers, actions, doors, windows, items, furniture, physics, inventory, weapons and more.

可玩演示: UE4 | UE5

视频(演示+教程): UE4 | UE5

论坛网页: 连结

不和谐: 连结

交互式对象系统是一个完全可定制和模块化的系统,用于与对象,触发器,动作,门,窗,物品,家具,物理,库存,武器等进行交互。

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