Features:

  • WB_MainMenu where user selects options. Points to win, Time to end game & amount of AI for teams
  • BP_BlueTeam_Character & BP_RedTeam_Character are the players characters in the game
  • BP_AI_BlueTeam_Character & BP_AI_RedTeam_Character which are the AI that will join the players in game
  • BP_BlueTeam_Spawner & BP_RedTeam_Spawner which spawn in the AI when the game starts
  • BP_CTZ_GameMode is the central hub of the game
  • BP_Weapon so players can clear out & defend zones
  • BP_WeaponPickup for players to equip weapons

Number of Blueprints: 18

Input: Gamepad, Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

YouTube: https://youtu.be/KWTO_GVWIl8

Documentation: In game widget (Basic)

Important/Additional Notes: Great start to creating your own CTZ game. Please comment or contact me if you need help or have any ideas to make this template better

特征:

  • 用户选择选项的WB_MainMenu。 赢得积分,结束游戏的时间和团队的AI数量
  • BP_BlueTeam_Character和BP_RedTeam_Character是游戏中的玩家角色
  • BP_AI_BlueTeam_Character和BP_AI_RedTeam_Character这是将加入玩家在游戏中的AI
  • 游戏开始时在AI中产生的BP_BlueTeam_Spawner和BP_RedTeam_Spawner
  • BP_CTZ_GameMode是游戏的中心枢纽
  • BP_Weapon让玩家可以清除和防守区域
  • BP_WeaponPickup供玩家装备武器

蓝图数目:18

输入:游戏手柄,键盘,鼠标

网络复制:没有

支持的开发平台:Windows

支持的目标构建平台:Windows

YouTube:https://youtu.be/KWTO_GVWIl8

文档:在游戏小部件(基本)

重要/附加说明:伟大的开始创建自己的CTZ游戏。 请评论或联系我,如果你需要帮助或有任何想法,使这个模板更好










This is a 2 player split screen game with AI that joins the players to capture the zones. Each team member in the zone adds 5 points to the capture of the zone. The more team members in the zone, the more points & the faster you will capture zone. If enemy team owns the zone, your team will have to neutralize the zone before taking the zone for your own. Teams will get 100 bonus points for each team member who neutralizes / captures these zones. This capture the zone template is simple & strait to the point, I have made it this way so users can get a complete & comprehensive understanding of the mechanics of the game. Now you can take this template & build your own CTZ game. “Escape_Looping” Music by Eric Matyas, www.soundimage.org. If you need any help with this project or any ideas to make this project better, please comment in the marketplace or contact me through provided contact details in my marketplace profile. Cheers & Enjoy

这是一个2玩家分屏游戏与AI,加入玩家捕捉区域。 区域中的每个团队成员都会为区域的捕获添加5点。 区域中的团队成员越多,积分越多,捕获区域的速度越快。 如果敌方团队拥有该区域,则您的团队必须在将该区域变为您自己的区域之前消除该区域。 每个中和/捕获这些区域的团队成员将获得100分奖励。 这个捕获区域模板很简单&开门见山,我已经这样做了,所以用户可以得到一个完整和全面的了解游戏的机制。 现在你可以采取这个模板和建立自己的CTZ游戏. Eric Matyas的”Escape_Looping”音乐,www.soundimage.org。如果您需要任何帮助与这个项目或任何想法,使这个项目更好,请评论在市场或通过提供的联系方式与我联系在我的市场简介。 欢呼与享受

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