Number of Blueprints: 2
Input: Keyboard input, DefaultInput.ini (Using EnhancedInput since UE 5.2)
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://drive.google.com/file/d/1Ahxh1bRvhEjEhtp-up2e5teCa7rcVFW6/view?usp=sharing
Important/Additional Notes: Does not contain water particles or sounds. Not intended for first person.
蓝图数目:2
输入:键盘输入, DefaultInput。ini拢潞 (自UE5.2起使用EnhancedInput)
网络复制:是
支持的开发平台:
Windows:是的
Mac:是的
文件: https://drive.google.com/file/d/1Ahxh1bRvhEjEhtp-up2e5teCa7rcVFW6/view?usp=sharing
重要/附加说明:不含水粒子或声音。 不适用于第一人称。
Based on Unreal’s default vehicle system. Arcade style firetruck model with working ladders.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/mayoRDYE4g0
Features:
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Two firetruck models
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Drivable and rigged
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Working ladder
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Body color can be changed in material.
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Working front, rear, reverse and flashing lights.
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Custom collision for skeletal meshes.
Number of Skeletal Meshes: 5 (1x vehicle without ladder, 2x vehicle with attachment, 1x ladder, 1x water)
Rigged: Yes
Average Triangle Count: 61435
LODs: Yes
Number of Textures: 11
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 2048×2048 and 4096×4096
基于虚幻的默认车辆系统。 街机风格的消防车模型与工作梯子。
骨骼网格是正确的装备与适当的骨鳞片和骨骼命名。
视频预览: https://youtu.be/mayoRDYE4g0
特征:
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两个消防车模型
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可驾驶及操纵
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工作梯
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车身颜色可以在材料上改变。
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工作前,后,反向和闪烁的灯光。
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骨架网格体的自定义碰撞。
骨架网格数:5个(1x无梯车辆,2x有附件车辆,1x梯子,1x水)
操纵:是的
平均三角形计数:61435
Lod:是的
纹理数量:11
纹理类型:底色、法线、遮挡粗糙度金属(ORM)
纹理尺寸:2048×2048和4096×4096
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